Закончил 2-е упражнение 4-й главы
This commit is contained in:
164
Занимательное программирование/4/2_wave/.gitignore
vendored
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164
Занимательное программирование/4/2_wave/.gitignore
vendored
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@@ -0,0 +1,164 @@
|
||||
## Gradle:
|
||||
.gradle/
|
||||
gradle-app.setting
|
||||
/build/
|
||||
/android/build/
|
||||
/core/build/
|
||||
/lwjgl2/build/
|
||||
/lwjgl3/build/
|
||||
/html/build/
|
||||
/teavm/build/
|
||||
/ios/build/
|
||||
/ios-moe/build/
|
||||
/headless/build/
|
||||
/server/build/
|
||||
/shared/build/
|
||||
|
||||
## Java:
|
||||
*.class
|
||||
*.war
|
||||
*.ear
|
||||
hs_err_pid*
|
||||
.attach_pid*
|
||||
|
||||
## Android:
|
||||
/android/libs/armeabi-v7a/
|
||||
/android/libs/arm64-v8a/
|
||||
/android/libs/x86/
|
||||
/android/libs/x86_64/
|
||||
/android/gen/
|
||||
/android/out/
|
||||
local.properties
|
||||
com_crashlytics_export_strings.xml
|
||||
|
||||
## Robovm:
|
||||
/ios/robovm-build/
|
||||
|
||||
## iOS:
|
||||
/ios/xcode/*.xcodeproj/*
|
||||
!/ios/xcode/*.xcodeproj/xcshareddata
|
||||
!/ios/xcode/*.xcodeproj/project.pbxproj
|
||||
/ios/xcode/native/
|
||||
/ios/IOSLauncher.app
|
||||
/ios/IOSLauncher.app.dSYM
|
||||
|
||||
## GWT:
|
||||
/html/war/
|
||||
/html/gwt-unitCache/
|
||||
.apt_generated/
|
||||
/html/war/WEB-INF/deploy/
|
||||
/html/war/WEB-INF/classes/
|
||||
.gwt/
|
||||
gwt-unitCache/
|
||||
www-test/
|
||||
.gwt-tmp/
|
||||
|
||||
## TeaVM:
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||||
# Not sure yet...
|
||||
|
||||
## IntelliJ, Android Studio:
|
||||
.idea/
|
||||
*.ipr
|
||||
*.iws
|
||||
*.iml
|
||||
|
||||
## Eclipse:
|
||||
.classpath
|
||||
.project
|
||||
.metadata/
|
||||
/android/bin/
|
||||
/core/bin/
|
||||
/lwjgl2/bin/
|
||||
/lwjgl3/bin/
|
||||
/html/bin/
|
||||
/teavm/bin/
|
||||
/ios/bin/
|
||||
/ios-moe/bin/
|
||||
/headless/bin/
|
||||
/server/bin/
|
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/shared/bin/
|
||||
*.tmp
|
||||
*.bak
|
||||
*.swp
|
||||
*~.nib
|
||||
.settings/
|
||||
.loadpath
|
||||
.externalToolBuilders/
|
||||
*.launch
|
||||
|
||||
|
||||
## NetBeans:
|
||||
|
||||
/nbproject/private/
|
||||
/android/nbproject/private/
|
||||
/core/nbproject/private/
|
||||
/lwjgl2/nbproject/private/
|
||||
/lwjgl3/nbproject/private/
|
||||
/html/nbproject/private/
|
||||
/teavm/nbproject/private/
|
||||
/ios/nbproject/private/
|
||||
/ios-moe/nbproject/private/
|
||||
/headless/nbproject/private/
|
||||
/server/nbproject/private/
|
||||
/shared/nbproject/private/
|
||||
|
||||
/nbbuild/
|
||||
/android/nbbuild/
|
||||
/core/nbbuild/
|
||||
/lwjgl2/nbbuild/
|
||||
/lwjgl3/nbbuild/
|
||||
/html/nbbuild/
|
||||
/teavm/nbbuild/
|
||||
/ios/nbbuild/
|
||||
/ios-moe/nbbuild/
|
||||
/headless/nbbuild/
|
||||
/server/nbbuild/
|
||||
/shared/nbbuild/
|
||||
|
||||
/dist/
|
||||
/android/dist/
|
||||
/core/dist/
|
||||
/lwjgl2/dist/
|
||||
/lwjgl3/dist/
|
||||
/html/dist/
|
||||
/teavm/dist/
|
||||
/ios/dist/
|
||||
/ios-moe/dist/
|
||||
/headless/dist/
|
||||
/server/dist/
|
||||
/shared/dist/
|
||||
|
||||
/nbdist/
|
||||
/android/nbdist/
|
||||
/core/nbdist/
|
||||
/lwjgl2/nbdist/
|
||||
/lwjgl3/nbdist/
|
||||
/html/nbdist/
|
||||
/teavm/nbdist/
|
||||
/ios/nbdist/
|
||||
/ios-moe/nbdist/
|
||||
/headless/nbdist/
|
||||
/server/nbdist/
|
||||
/shared/nbdist/
|
||||
|
||||
nbactions.xml
|
||||
nb-configuration.xml
|
||||
|
||||
## OS-Specific:
|
||||
.DS_Store
|
||||
Thumbs.db
|
||||
|
||||
## Miscellaneous:
|
||||
*~
|
||||
*.*#
|
||||
*#*#
|
||||
/.kotlin/
|
||||
/assets/assets.txt
|
||||
|
||||
## Special cases:
|
||||
|
||||
## There is a resource-config.json file generated by nativeimage.gradle if you use Graal Native Image.
|
||||
## Some usage may need extra resource configuration in a different file with the same name.
|
||||
## You could also add that configuration to the text in nativeimage.gradle .
|
||||
## You should delete or comment out the next line if you have configuration in a different resource-config.json .
|
||||
**/resource-config.json
|
||||
21
Занимательное программирование/4/2_wave/assets/sample.txt
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21
Занимательное программирование/4/2_wave/assets/sample.txt
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@@ -0,0 +1,21 @@
|
||||
5 4
|
||||
1 1
|
||||
1 1
|
||||
1 0
|
||||
1 1
|
||||
1 0
|
||||
0 1
|
||||
1 0
|
||||
0 1
|
||||
0 0
|
||||
1 1
|
||||
0 1
|
||||
1 0
|
||||
1 0
|
||||
0 0
|
||||
0 0
|
||||
1 1
|
||||
0 0
|
||||
0 1
|
||||
0 1
|
||||
0 1
|
||||
148
Занимательное программирование/4/2_wave/build.gradle
Normal file
148
Занимательное программирование/4/2_wave/build.gradle
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|
||||
buildscript {
|
||||
}
|
||||
plugins {
|
||||
id "application"
|
||||
}
|
||||
apply plugin: 'java-library'
|
||||
|
||||
// From https://lyze.dev/2021/04/29/libGDX-Internal-Assets-List/
|
||||
// The article can be helpful when using assets.txt in your project.
|
||||
tasks.register('generateAssetList') {
|
||||
inputs.dir("${project.rootDir}/assets/")
|
||||
// projectFolder/assets
|
||||
File assetsFolder = new File("${project.rootDir}/assets/")
|
||||
// projectFolder/assets/assets.txt
|
||||
File assetsFile = new File(assetsFolder, "assets.txt")
|
||||
// delete that file in case we've already created it
|
||||
assetsFile.delete()
|
||||
|
||||
// iterate through all files inside that folder
|
||||
// convert it to a relative path
|
||||
// and append it to the file assets.txt
|
||||
fileTree(assetsFolder).collect { assetsFolder.relativePath(it) }.sort().each {
|
||||
assetsFile.append(it + "\n")
|
||||
}
|
||||
}
|
||||
processResources.dependsOn 'generateAssetList'
|
||||
|
||||
compileJava {
|
||||
options.incremental = true
|
||||
}
|
||||
|
||||
version = "$projectVersion"
|
||||
ext.appName = 'Labyrinth'
|
||||
repositories {
|
||||
mavenCentral()
|
||||
// You may want to remove the following line if you have errors downloading dependencies.
|
||||
mavenLocal()
|
||||
maven { url = 'https://central.sonatype.com/repository/maven-snapshots/' }
|
||||
maven { url = 'https://jitpack.io' }
|
||||
}
|
||||
|
||||
[compileJava, compileTestJava]*.options*.encoding = 'UTF-8'
|
||||
|
||||
sourceSets.main.resources.srcDirs += [ rootProject.file('assets').path ]
|
||||
application.mainClass = 'net.caraus.labyrinth.lwjgl3.Lwjgl3Launcher'
|
||||
|
||||
java.sourceCompatibility = 17
|
||||
java.targetCompatibility = 21
|
||||
if (JavaVersion.current().isJava9Compatible()) {
|
||||
compileJava.options.release.set(17)
|
||||
}
|
||||
|
||||
dependencies {
|
||||
api "com.badlogicgames.gdx:gdx:$gdxVersion"
|
||||
implementation "com.badlogicgames.gdx:gdx-backend-lwjgl3:$gdxVersion"
|
||||
implementation "com.badlogicgames.gdx:gdx-lwjgl3-angle:$gdxVersion"
|
||||
implementation "com.badlogicgames.gdx:gdx-platform:$gdxVersion:natives-desktop"
|
||||
}
|
||||
|
||||
def os = System.properties['os.name'].toLowerCase(Locale.ROOT)
|
||||
|
||||
run {
|
||||
workingDir = rootProject.file('assets').path
|
||||
|
||||
if (os.contains('mac')) jvmArgs += "-XstartOnFirstThread"
|
||||
}
|
||||
|
||||
jar {
|
||||
// sets the name of the .jar file this produces to the name of the game or app, with the version after.
|
||||
archiveFileName.set("${appName}-${projectVersion}.jar")
|
||||
// the duplicatesStrategy matters starting in Gradle 7.0; this setting works.
|
||||
duplicatesStrategy = DuplicatesStrategy.EXCLUDE
|
||||
dependsOn configurations.runtimeClasspath
|
||||
from { configurations.runtimeClasspath.collect { it.isDirectory() ? it : zipTree(it) } }
|
||||
// these "exclude" lines remove some unnecessary duplicate files in the output JAR.
|
||||
exclude('META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
exclude('META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
// setting the manifest makes the JAR runnable.
|
||||
// enabling native access helps avoid a warning when Java 24 or later runs the JAR.
|
||||
manifest {
|
||||
attributes 'Main-Class': application.mainClass, 'Enable-Native-Access': 'ALL-UNNAMED'
|
||||
}
|
||||
// this last step may help on some OSes that need extra instruction to make runnable JARs.
|
||||
doLast {
|
||||
file(archiveFile).setExecutable(true, false)
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a JAR that only includes the files needed to run on macOS, not Windows or Linux.
|
||||
// The file size for a Mac-only JAR is about 7MB smaller than a cross-platform JAR.
|
||||
tasks.register("jarMac") {
|
||||
dependsOn("jar")
|
||||
group("build")
|
||||
jar.archiveFileName.set("${appName}-${projectVersion}-mac.jar")
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", "**/*.dll", "**/*.so",
|
||||
'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**",
|
||||
'META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a JAR that only includes the files needed to run on Linux, not Windows or macOS.
|
||||
// The file size for a Linux-only JAR is about 5MB smaller than a cross-platform JAR.
|
||||
tasks.register("jarLinux") {
|
||||
dependsOn("jar")
|
||||
group("build")
|
||||
jar.archiveFileName.set("${appName}-${projectVersion}-linux.jar")
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "macos/arm64/**", "macos/x64/**", "**/*.dll", "**/*.dylib",
|
||||
'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
jar.exclude("windows/x86/**", "windows/x64/**", "macos/arm64/**", "macos/x64/**",
|
||||
'META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
}
|
||||
|
||||
// Builds a JAR that only includes the files needed to run on Windows, not Linux or macOS.
|
||||
// The file size for a Windows-only JAR is about 6MB smaller than a cross-platform JAR.
|
||||
tasks.register("jarWin") {
|
||||
dependsOn("jar")
|
||||
group("build")
|
||||
jar.archiveFileName.set("${appName}-${projectVersion}-win.jar")
|
||||
jar.exclude("macos/arm64/**", "macos/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**", "**/*.dylib", "**/*.so",
|
||||
'META-INF/INDEX.LIST', 'META-INF/*.SF', 'META-INF/*.DSA', 'META-INF/*.RSA')
|
||||
dependencies {
|
||||
jar.exclude("macos/arm64/**", "macos/x64/**", "linux/arm32/**", "linux/arm64/**", "linux/x64/**",
|
||||
'META-INF/INDEX.LIST', 'META-INF/maven/**')
|
||||
}
|
||||
}
|
||||
|
||||
distributions {
|
||||
main {
|
||||
contents {
|
||||
into('libs') {
|
||||
project.configurations.runtimeClasspath.files.findAll { file ->
|
||||
file.getName() != project.tasks.jar.outputs.files.singleFile.name
|
||||
}.each { file ->
|
||||
exclude file.name
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
startScripts.dependsOn(':lwjgl3:jar')
|
||||
startScripts.classpath = project.tasks.jar.outputs.files
|
||||
19
Занимательное программирование/4/2_wave/gradle.properties
Normal file
19
Занимательное программирование/4/2_wave/gradle.properties
Normal file
@@ -0,0 +1,19 @@
|
||||
# This doesn't need to be false, and some projects may be able to take advantage of setting daemon to true.
|
||||
# We set it to false by default in order to avoid too many daemons from being created and persisting; each needs RAM.
|
||||
org.gradle.daemon=false
|
||||
# Sets starting memory usage to 512MB, maximum memory usage to 1GB, and tries to set as much to use Unicode as we can.
|
||||
org.gradle.jvmargs=-Xms512M -Xmx1G -Dfile.encoding=UTF-8 -Dconsole.encoding=UTF-8
|
||||
# "Configure on-demand" must be false because it breaks projects that have Android modules. The default is also false.
|
||||
org.gradle.configureondemand=false
|
||||
# The logging level determines which messages get shown about how Gradle itself is working, such as if build.gradle
|
||||
# files are fully future-proof (which they never are, because Gradle constantly deprecates working APIs).
|
||||
# You can change 'quiet' below to 'lifecycle' to use Gradle's default behavior, which shows some confusing messages.
|
||||
# You could instead change 'quiet' below to 'info' to see info that's important mainly while debugging build files.
|
||||
# Note that if you want to use Gradle Build Scans, you should set the below logging level to 'lifecycle', otherwise
|
||||
# the link to the scan won't get shown at all.
|
||||
# Documented at: https://docs.gradle.org/current/userguide/command_line_interface.html#sec:command_line_logging
|
||||
org.gradle.logging.level=quiet
|
||||
enableGraalNative=false
|
||||
graalHelperVersion=2.0.1
|
||||
gdxVersion=1.14.0
|
||||
projectVersion=1.0.0
|
||||
@@ -0,0 +1,12 @@
|
||||
#This file is generated by updateDaemonJvm
|
||||
toolchainUrl.FREE_BSD.AARCH64=https\://api.foojay.io/disco/v3.0/ids/73c462e34475aeb6509ab7ba3eda218f/redirect
|
||||
toolchainUrl.FREE_BSD.X86_64=https\://api.foojay.io/disco/v3.0/ids/54001d0b636ad500b432d20ef3d580d0/redirect
|
||||
toolchainUrl.LINUX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/73c462e34475aeb6509ab7ba3eda218f/redirect
|
||||
toolchainUrl.LINUX.X86_64=https\://api.foojay.io/disco/v3.0/ids/54001d0b636ad500b432d20ef3d580d0/redirect
|
||||
toolchainUrl.MAC_OS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/29c55e6bad8a0049163f0184625cecd9/redirect
|
||||
toolchainUrl.MAC_OS.X86_64=https\://api.foojay.io/disco/v3.0/ids/3ac7a5361c25c0b23d933f44bdb0abd9/redirect
|
||||
toolchainUrl.UNIX.AARCH64=https\://api.foojay.io/disco/v3.0/ids/73c462e34475aeb6509ab7ba3eda218f/redirect
|
||||
toolchainUrl.UNIX.X86_64=https\://api.foojay.io/disco/v3.0/ids/54001d0b636ad500b432d20ef3d580d0/redirect
|
||||
toolchainUrl.WINDOWS.AARCH64=https\://api.foojay.io/disco/v3.0/ids/28937bb8a7f83f57de92429a9a11c04e/redirect
|
||||
toolchainUrl.WINDOWS.X86_64=https\://api.foojay.io/disco/v3.0/ids/52fa104f4f641439587f75dd68b31bc2/redirect
|
||||
toolchainVersion=17
|
||||
BIN
Занимательное программирование/4/2_wave/gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
BIN
Занимательное программирование/4/2_wave/gradle/wrapper/gradle-wrapper.jar
vendored
Normal file
Binary file not shown.
7
Занимательное программирование/4/2_wave/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
7
Занимательное программирование/4/2_wave/gradle/wrapper/gradle-wrapper.properties
vendored
Normal file
@@ -0,0 +1,7 @@
|
||||
distributionBase=GRADLE_USER_HOME
|
||||
distributionPath=wrapper/dists
|
||||
distributionUrl=https\://services.gradle.org/distributions/gradle-9.2.1-bin.zip
|
||||
networkTimeout=10000
|
||||
validateDistributionUrl=true
|
||||
zipStoreBase=GRADLE_USER_HOME
|
||||
zipStorePath=wrapper/dists
|
||||
248
Занимательное программирование/4/2_wave/gradlew
vendored
Executable file
248
Занимательное программирование/4/2_wave/gradlew
vendored
Executable file
@@ -0,0 +1,248 @@
|
||||
#!/bin/sh
|
||||
|
||||
#
|
||||
# Copyright © 2015 the original authors.
|
||||
#
|
||||
# Licensed under the Apache License, Version 2.0 (the "License");
|
||||
# you may not use this file except in compliance with the License.
|
||||
# You may obtain a copy of the License at
|
||||
#
|
||||
# https://www.apache.org/licenses/LICENSE-2.0
|
||||
#
|
||||
# Unless required by applicable law or agreed to in writing, software
|
||||
# distributed under the License is distributed on an "AS IS" BASIS,
|
||||
# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
# See the License for the specific language governing permissions and
|
||||
# limitations under the License.
|
||||
#
|
||||
# SPDX-License-Identifier: Apache-2.0
|
||||
#
|
||||
|
||||
##############################################################################
|
||||
#
|
||||
# Gradle start up script for POSIX generated by Gradle.
|
||||
#
|
||||
# Important for running:
|
||||
#
|
||||
# (1) You need a POSIX-compliant shell to run this script. If your /bin/sh is
|
||||
# noncompliant, but you have some other compliant shell such as ksh or
|
||||
# bash, then to run this script, type that shell name before the whole
|
||||
# command line, like:
|
||||
#
|
||||
# ksh Gradle
|
||||
#
|
||||
# Busybox and similar reduced shells will NOT work, because this script
|
||||
# requires all of these POSIX shell features:
|
||||
# * functions;
|
||||
# * expansions «$var», «${var}», «${var:-default}», «${var+SET}»,
|
||||
# «${var#prefix}», «${var%suffix}», and «$( cmd )»;
|
||||
# * compound commands having a testable exit status, especially «case»;
|
||||
# * various built-in commands including «command», «set», and «ulimit».
|
||||
#
|
||||
# Important for patching:
|
||||
#
|
||||
# (2) This script targets any POSIX shell, so it avoids extensions provided
|
||||
# by Bash, Ksh, etc; in particular arrays are avoided.
|
||||
#
|
||||
# The "traditional" practice of packing multiple parameters into a
|
||||
# space-separated string is a well documented source of bugs and security
|
||||
# problems, so this is (mostly) avoided, by progressively accumulating
|
||||
# options in "$@", and eventually passing that to Java.
|
||||
#
|
||||
# Where the inherited environment variables (DEFAULT_JVM_OPTS, JAVA_OPTS,
|
||||
# and GRADLE_OPTS) rely on word-splitting, this is performed explicitly;
|
||||
# see the in-line comments for details.
|
||||
#
|
||||
# There are tweaks for specific operating systems such as AIX, CygWin,
|
||||
# Darwin, MinGW, and NonStop.
|
||||
#
|
||||
# (3) This script is generated from the Groovy template
|
||||
# https://github.com/gradle/gradle/blob/HEAD/platforms/jvm/plugins-application/src/main/resources/org/gradle/api/internal/plugins/unixStartScript.txt
|
||||
# within the Gradle project.
|
||||
#
|
||||
# You can find Gradle at https://github.com/gradle/gradle/.
|
||||
#
|
||||
##############################################################################
|
||||
|
||||
# Attempt to set APP_HOME
|
||||
|
||||
# Resolve links: $0 may be a link
|
||||
app_path=$0
|
||||
|
||||
# Need this for daisy-chained symlinks.
|
||||
while
|
||||
APP_HOME=${app_path%"${app_path##*/}"} # leaves a trailing /; empty if no leading path
|
||||
[ -h "$app_path" ]
|
||||
do
|
||||
ls=$( ls -ld "$app_path" )
|
||||
link=${ls#*' -> '}
|
||||
case $link in #(
|
||||
/*) app_path=$link ;; #(
|
||||
*) app_path=$APP_HOME$link ;;
|
||||
esac
|
||||
done
|
||||
|
||||
# This is normally unused
|
||||
# shellcheck disable=SC2034
|
||||
APP_BASE_NAME=${0##*/}
|
||||
# Discard cd standard output in case $CDPATH is set (https://github.com/gradle/gradle/issues/25036)
|
||||
APP_HOME=$( cd -P "${APP_HOME:-./}" > /dev/null && printf '%s\n' "$PWD" ) || exit
|
||||
|
||||
# Use the maximum available, or set MAX_FD != -1 to use that value.
|
||||
MAX_FD=maximum
|
||||
|
||||
warn () {
|
||||
echo "$*"
|
||||
} >&2
|
||||
|
||||
die () {
|
||||
echo
|
||||
echo "$*"
|
||||
echo
|
||||
exit 1
|
||||
} >&2
|
||||
|
||||
# OS specific support (must be 'true' or 'false').
|
||||
cygwin=false
|
||||
msys=false
|
||||
darwin=false
|
||||
nonstop=false
|
||||
case "$( uname )" in #(
|
||||
CYGWIN* ) cygwin=true ;; #(
|
||||
Darwin* ) darwin=true ;; #(
|
||||
MSYS* | MINGW* ) msys=true ;; #(
|
||||
NONSTOP* ) nonstop=true ;;
|
||||
esac
|
||||
|
||||
|
||||
|
||||
# Determine the Java command to use to start the JVM.
|
||||
if [ -n "$JAVA_HOME" ] ; then
|
||||
if [ -x "$JAVA_HOME/jre/sh/java" ] ; then
|
||||
# IBM's JDK on AIX uses strange locations for the executables
|
||||
JAVACMD=$JAVA_HOME/jre/sh/java
|
||||
else
|
||||
JAVACMD=$JAVA_HOME/bin/java
|
||||
fi
|
||||
if [ ! -x "$JAVACMD" ] ; then
|
||||
die "ERROR: JAVA_HOME is set to an invalid directory: $JAVA_HOME
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
else
|
||||
JAVACMD=java
|
||||
if ! command -v java >/dev/null 2>&1
|
||||
then
|
||||
die "ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH.
|
||||
|
||||
Please set the JAVA_HOME variable in your environment to match the
|
||||
location of your Java installation."
|
||||
fi
|
||||
fi
|
||||
|
||||
# Increase the maximum file descriptors if we can.
|
||||
if ! "$cygwin" && ! "$darwin" && ! "$nonstop" ; then
|
||||
case $MAX_FD in #(
|
||||
max*)
|
||||
# In POSIX sh, ulimit -H is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
MAX_FD=$( ulimit -H -n ) ||
|
||||
warn "Could not query maximum file descriptor limit"
|
||||
esac
|
||||
case $MAX_FD in #(
|
||||
'' | soft) :;; #(
|
||||
*)
|
||||
# In POSIX sh, ulimit -n is undefined. That's why the result is checked to see if it worked.
|
||||
# shellcheck disable=SC2039,SC3045
|
||||
ulimit -n "$MAX_FD" ||
|
||||
warn "Could not set maximum file descriptor limit to $MAX_FD"
|
||||
esac
|
||||
fi
|
||||
|
||||
# Collect all arguments for the java command, stacking in reverse order:
|
||||
# * args from the command line
|
||||
# * the main class name
|
||||
# * -classpath
|
||||
# * -D...appname settings
|
||||
# * --module-path (only if needed)
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and GRADLE_OPTS environment variables.
|
||||
|
||||
# For Cygwin or MSYS, switch paths to Windows format before running java
|
||||
if "$cygwin" || "$msys" ; then
|
||||
APP_HOME=$( cygpath --path --mixed "$APP_HOME" )
|
||||
|
||||
JAVACMD=$( cygpath --unix "$JAVACMD" )
|
||||
|
||||
# Now convert the arguments - kludge to limit ourselves to /bin/sh
|
||||
for arg do
|
||||
if
|
||||
case $arg in #(
|
||||
-*) false ;; # don't mess with options #(
|
||||
/?*) t=${arg#/} t=/${t%%/*} # looks like a POSIX filepath
|
||||
[ -e "$t" ] ;; #(
|
||||
*) false ;;
|
||||
esac
|
||||
then
|
||||
arg=$( cygpath --path --ignore --mixed "$arg" )
|
||||
fi
|
||||
# Roll the args list around exactly as many times as the number of
|
||||
# args, so each arg winds up back in the position where it started, but
|
||||
# possibly modified.
|
||||
#
|
||||
# NB: a `for` loop captures its iteration list before it begins, so
|
||||
# changing the positional parameters here affects neither the number of
|
||||
# iterations, nor the values presented in `arg`.
|
||||
shift # remove old arg
|
||||
set -- "$@" "$arg" # push replacement arg
|
||||
done
|
||||
fi
|
||||
|
||||
|
||||
# Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
DEFAULT_JVM_OPTS='"-Xmx64m" "-Xms64m"'
|
||||
|
||||
# Collect all arguments for the java command:
|
||||
# * DEFAULT_JVM_OPTS, JAVA_OPTS, and optsEnvironmentVar are not allowed to contain shell fragments,
|
||||
# and any embedded shellness will be escaped.
|
||||
# * For example: A user cannot expect ${Hostname} to be expanded, as it is an environment variable and will be
|
||||
# treated as '${Hostname}' itself on the command line.
|
||||
|
||||
set -- \
|
||||
"-Dorg.gradle.appname=$APP_BASE_NAME" \
|
||||
-jar "$APP_HOME/gradle/wrapper/gradle-wrapper.jar" \
|
||||
"$@"
|
||||
|
||||
# Stop when "xargs" is not available.
|
||||
if ! command -v xargs >/dev/null 2>&1
|
||||
then
|
||||
die "xargs is not available"
|
||||
fi
|
||||
|
||||
# Use "xargs" to parse quoted args.
|
||||
#
|
||||
# With -n1 it outputs one arg per line, with the quotes and backslashes removed.
|
||||
#
|
||||
# In Bash we could simply go:
|
||||
#
|
||||
# readarray ARGS < <( xargs -n1 <<<"$var" ) &&
|
||||
# set -- "${ARGS[@]}" "$@"
|
||||
#
|
||||
# but POSIX shell has neither arrays nor command substitution, so instead we
|
||||
# post-process each arg (as a line of input to sed) to backslash-escape any
|
||||
# character that might be a shell metacharacter, then use eval to reverse
|
||||
# that process (while maintaining the separation between arguments), and wrap
|
||||
# the whole thing up as a single "set" statement.
|
||||
#
|
||||
# This will of course break if any of these variables contains a newline or
|
||||
# an unmatched quote.
|
||||
#
|
||||
|
||||
eval "set -- $(
|
||||
printf '%s\n' "$DEFAULT_JVM_OPTS $JAVA_OPTS $GRADLE_OPTS" |
|
||||
xargs -n1 |
|
||||
sed ' s~[^-[:alnum:]+,./:=@_]~\\&~g; ' |
|
||||
tr '\n' ' '
|
||||
)" '"$@"'
|
||||
|
||||
exec "$JAVACMD" "$@"
|
||||
93
Занимательное программирование/4/2_wave/gradlew.bat
vendored
Executable file
93
Занимательное программирование/4/2_wave/gradlew.bat
vendored
Executable file
@@ -0,0 +1,93 @@
|
||||
@rem
|
||||
@rem Copyright 2015 the original author or authors.
|
||||
@rem
|
||||
@rem Licensed under the Apache License, Version 2.0 (the "License");
|
||||
@rem you may not use this file except in compliance with the License.
|
||||
@rem You may obtain a copy of the License at
|
||||
@rem
|
||||
@rem https://www.apache.org/licenses/LICENSE-2.0
|
||||
@rem
|
||||
@rem Unless required by applicable law or agreed to in writing, software
|
||||
@rem distributed under the License is distributed on an "AS IS" BASIS,
|
||||
@rem WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
@rem See the License for the specific language governing permissions and
|
||||
@rem limitations under the License.
|
||||
@rem
|
||||
@rem SPDX-License-Identifier: Apache-2.0
|
||||
@rem
|
||||
|
||||
@if "%DEBUG%"=="" @echo off
|
||||
@rem ##########################################################################
|
||||
@rem
|
||||
@rem Gradle startup script for Windows
|
||||
@rem
|
||||
@rem ##########################################################################
|
||||
|
||||
@rem Set local scope for the variables with windows NT shell
|
||||
if "%OS%"=="Windows_NT" setlocal
|
||||
|
||||
set DIRNAME=%~dp0
|
||||
if "%DIRNAME%"=="" set DIRNAME=.
|
||||
@rem This is normally unused
|
||||
set APP_BASE_NAME=%~n0
|
||||
set APP_HOME=%DIRNAME%
|
||||
|
||||
@rem Resolve any "." and ".." in APP_HOME to make it shorter.
|
||||
for %%i in ("%APP_HOME%") do set APP_HOME=%%~fi
|
||||
|
||||
@rem Add default JVM options here. You can also use JAVA_OPTS and GRADLE_OPTS to pass JVM options to this script.
|
||||
set DEFAULT_JVM_OPTS="-Xmx64m" "-Xms64m"
|
||||
|
||||
@rem Find java.exe
|
||||
if defined JAVA_HOME goto findJavaFromJavaHome
|
||||
|
||||
set JAVA_EXE=java.exe
|
||||
%JAVA_EXE% -version >NUL 2>&1
|
||||
if %ERRORLEVEL% equ 0 goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is not set and no 'java' command could be found in your PATH. 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:findJavaFromJavaHome
|
||||
set JAVA_HOME=%JAVA_HOME:"=%
|
||||
set JAVA_EXE=%JAVA_HOME%/bin/java.exe
|
||||
|
||||
if exist "%JAVA_EXE%" goto execute
|
||||
|
||||
echo. 1>&2
|
||||
echo ERROR: JAVA_HOME is set to an invalid directory: %JAVA_HOME% 1>&2
|
||||
echo. 1>&2
|
||||
echo Please set the JAVA_HOME variable in your environment to match the 1>&2
|
||||
echo location of your Java installation. 1>&2
|
||||
|
||||
goto fail
|
||||
|
||||
:execute
|
||||
@rem Setup the command line
|
||||
|
||||
|
||||
|
||||
@rem Execute Gradle
|
||||
"%JAVA_EXE%" %DEFAULT_JVM_OPTS% %JAVA_OPTS% %GRADLE_OPTS% "-Dorg.gradle.appname=%APP_BASE_NAME%" -jar "%APP_HOME%\gradle\wrapper\gradle-wrapper.jar" %*
|
||||
|
||||
:end
|
||||
@rem End local scope for the variables with windows NT shell
|
||||
if %ERRORLEVEL% equ 0 goto mainEnd
|
||||
|
||||
:fail
|
||||
rem Set variable GRADLE_EXIT_CONSOLE if you need the _script_ return code instead of
|
||||
rem the _cmd.exe /c_ return code!
|
||||
set EXIT_CODE=%ERRORLEVEL%
|
||||
if %EXIT_CODE% equ 0 set EXIT_CODE=1
|
||||
if not ""=="%GRADLE_EXIT_CONSOLE%" exit %EXIT_CODE%
|
||||
exit /b %EXIT_CODE%
|
||||
|
||||
:mainEnd
|
||||
if "%OS%"=="Windows_NT" endlocal
|
||||
|
||||
:omega
|
||||
BIN
Занимательное программирование/4/2_wave/icons/logo.icns
Normal file
BIN
Занимательное программирование/4/2_wave/icons/logo.icns
Normal file
Binary file not shown.
BIN
Занимательное программирование/4/2_wave/icons/logo.ico
Normal file
BIN
Занимательное программирование/4/2_wave/icons/logo.ico
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 4.2 KiB |
BIN
Занимательное программирование/4/2_wave/icons/logo.png
Normal file
BIN
Занимательное программирование/4/2_wave/icons/logo.png
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 9.3 KiB |
@@ -0,0 +1,8 @@
|
||||
package net.caraus.labyrinth;
|
||||
|
||||
public record Location(boolean leftWall, boolean upWall) {
|
||||
@Override
|
||||
public String toString() {
|
||||
return String.format("(%s, %s)", leftWall, upWall);
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,63 @@
|
||||
package net.caraus.labyrinth;
|
||||
|
||||
import com.badlogic.gdx.ApplicationAdapter;
|
||||
import com.badlogic.gdx.Gdx;
|
||||
import com.badlogic.gdx.files.FileHandle;
|
||||
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
|
||||
import com.badlogic.gdx.graphics.Color;
|
||||
import static com.badlogic.gdx.graphics.glutils.ShapeRenderer.ShapeType;
|
||||
import com.badlogic.gdx.utils.ScreenUtils;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.IOException;
|
||||
|
||||
/** {@link com.badlogic.gdx.ApplicationListener} implementation shared by all platforms. */
|
||||
public class Main extends ApplicationAdapter {
|
||||
private ShapeRenderer shape;
|
||||
private Maze maze;
|
||||
private WaveTracing solver;
|
||||
private float elapsedTime;
|
||||
|
||||
@Override
|
||||
public void create() {
|
||||
shape = new ShapeRenderer();
|
||||
|
||||
FileHandle file = Gdx.files.internal("sample.txt");
|
||||
|
||||
try {
|
||||
this.maze = new Maze(file.reader("utf-8"));
|
||||
} catch (IOException e) {
|
||||
}
|
||||
this.elapsedTime = 0.0f;
|
||||
this.solver = new WaveTracing(this.maze, new Point(0, 0), new Point(this.maze.width() - 1, 0));
|
||||
}
|
||||
|
||||
@Override
|
||||
public void render() {
|
||||
ScreenUtils.clear(0.15f, 0.15f, 0.2f, 1f);
|
||||
|
||||
this.shape.begin(ShapeType.Line);
|
||||
|
||||
this.shape.setColor(Color.RED);
|
||||
this.maze.draw(this.shape);
|
||||
|
||||
this.shape.setColor(Color.GREEN);
|
||||
|
||||
this.elapsedTime += Gdx.graphics.getDeltaTime();
|
||||
if (this.elapsedTime > 1.0f) {
|
||||
if (this.solver.solve() != Solution.CONTINUE) {
|
||||
this.elapsedTime = Float.NEGATIVE_INFINITY;
|
||||
} else {
|
||||
this.elapsedTime -= 1.0f;
|
||||
}
|
||||
}
|
||||
this.solver.draw(this.shape);
|
||||
|
||||
this.shape.end();
|
||||
}
|
||||
|
||||
@Override
|
||||
public void dispose() {
|
||||
this.shape.dispose();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,84 @@
|
||||
package net.caraus.labyrinth;
|
||||
|
||||
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
|
||||
import com.badlogic.gdx.math.Vector2;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.Reader;
|
||||
import java.io.IOException;
|
||||
|
||||
public final class Maze {
|
||||
private Location[][] maze;
|
||||
|
||||
public static final int[] DX = {1, 0, -1, 0};
|
||||
public static final int[] DY = {0, -1, 0, 1};
|
||||
public static final float CELL_SIZE = 75.0f;
|
||||
|
||||
public Maze(Reader inputReader) throws IOException {
|
||||
BufferedReader reader = new BufferedReader(inputReader);
|
||||
|
||||
String[] inputPair = reader.readLine().split(" ");
|
||||
var width = Integer.parseInt(inputPair[0]);
|
||||
var height = Integer.parseInt(inputPair[1]);
|
||||
|
||||
this.maze = new Location[width + 1][height + 1];
|
||||
|
||||
for (var y = 0; y <= height; ++y) {
|
||||
for (var x = 0; x <= width; ++x) {
|
||||
if (y == height || x == width) {
|
||||
this.maze[x][y] = new Location(true, true);
|
||||
} else {
|
||||
inputPair = reader.readLine().split(" ");
|
||||
this.maze[x][y] = new Location(inputPair[1].equals("1"), inputPair[0].equals("1"));
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public int width() {
|
||||
return this.maze == null ? 0 : this.maze.length - 1;
|
||||
}
|
||||
|
||||
public int height() {
|
||||
return this.maze == null ? 0 : this.maze[0].length - 1;
|
||||
}
|
||||
|
||||
public void draw(ShapeRenderer shape) {
|
||||
for (var x = 0; x < width(); ++x) {
|
||||
for (var y = 0; y < height(); ++y) {
|
||||
var start = new Vector2((x + 1) * CELL_SIZE, (height() - y + 1) * CELL_SIZE);
|
||||
|
||||
if (this.maze[x][y].upWall()) {
|
||||
var end = new Vector2(start).add(CELL_SIZE, 0);
|
||||
|
||||
shape.line(start, end);
|
||||
}
|
||||
if (this.maze[x][y].leftWall()) {
|
||||
var end = new Vector2(start).sub(0, CELL_SIZE);
|
||||
|
||||
shape.line(start, end);
|
||||
}
|
||||
}
|
||||
}
|
||||
// Рисуем нижнюю и правую стены.
|
||||
var edge = new Vector2(CELL_SIZE * (width() + 1), CELL_SIZE);
|
||||
shape.line(new Vector2(CELL_SIZE, CELL_SIZE), edge);
|
||||
shape.line(new Vector2(edge).add(0, height() * CELL_SIZE), edge);
|
||||
}
|
||||
|
||||
public boolean canGo(Point xy, int deltaIndex) {
|
||||
if (DX[deltaIndex] == -1) {
|
||||
return !this.maze[xy.x()][xy.y()].leftWall();
|
||||
} else if (DX[deltaIndex] == 1) {
|
||||
return !this.maze[xy.x() + 1][xy.y()].leftWall();
|
||||
} else if (DY[deltaIndex] == -1) {
|
||||
return !this.maze[xy.x()][xy.y()].upWall();
|
||||
} else {
|
||||
return !this.maze[xy.x()][xy.y() + 1].upWall();
|
||||
}
|
||||
}
|
||||
|
||||
public Location at(Point xy) {
|
||||
return this.maze[xy.x()][xy.y()];
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,4 @@
|
||||
package net.caraus.labyrinth;
|
||||
|
||||
public record Point(int x, int y) {
|
||||
}
|
||||
@@ -0,0 +1,7 @@
|
||||
package net.caraus.labyrinth;
|
||||
|
||||
public enum Solution {
|
||||
CONTINUE,
|
||||
DONE,
|
||||
NO_SOLUTION
|
||||
}
|
||||
@@ -0,0 +1,145 @@
|
||||
package net.caraus.labyrinth;
|
||||
|
||||
import com.badlogic.gdx.graphics.glutils.ShapeRenderer;
|
||||
import java.util.ArrayList;
|
||||
import java.util.HashSet;
|
||||
|
||||
public class WaveTracing {
|
||||
private Maze maze;
|
||||
private Point start;
|
||||
private Point finish;
|
||||
private int[][] mark;
|
||||
private int n = 1;
|
||||
|
||||
private ArrayList<Point> startLocations = new ArrayList<>();
|
||||
private ArrayList<Point> finishLocations = new ArrayList<>();
|
||||
private Point solution = null;
|
||||
|
||||
public WaveTracing(Maze maze, Point start, Point finish) {
|
||||
this.maze = maze;
|
||||
this.start = start;
|
||||
this.finish = finish;
|
||||
|
||||
initializeMarks();
|
||||
}
|
||||
|
||||
private void initializeMarks() {
|
||||
this.mark = new int[this.maze.width()][this.maze.height()]; // Метки локаций.
|
||||
|
||||
for (var column: mark) {
|
||||
for (var y = 0; y < column.length; ++y) {
|
||||
column[y] = 0;
|
||||
}
|
||||
}
|
||||
mark[this.start.x()][this.start.y()] = 1;
|
||||
mark[this.finish.x()][this.finish.y()] = 1;
|
||||
|
||||
this.startLocations.add(this.start);
|
||||
this.finishLocations.add(this.finish);
|
||||
}
|
||||
|
||||
private ArrayList<Point> solveOneSide(ArrayList<Point> locations) {
|
||||
// Локации со следующим N.
|
||||
ArrayList<Point> nextLocations = new ArrayList<>();
|
||||
|
||||
// Посетить локации, помеченные числом N.
|
||||
for (var nLocation: locations) {
|
||||
// Просмотр соседей.
|
||||
for (var i = 0; i < 4; ++i) {
|
||||
var neighbour = new Point(nLocation.x() + Maze.DX[i], nLocation.y() + Maze.DY[i]);
|
||||
|
||||
if (maze.canGo(nLocation, i) && this.mark[neighbour.x()][neighbour.y()] == 0) {
|
||||
// Локация доступна и помечена нулем.
|
||||
// Есть шанс найти решения.
|
||||
nextLocations.add(neighbour);
|
||||
}
|
||||
}
|
||||
}
|
||||
return nextLocations;
|
||||
}
|
||||
|
||||
private Point startAndFinishIntersect() {
|
||||
HashSet<Point> nextLocations = new HashSet<>(this.startLocations);
|
||||
nextLocations.retainAll(this.finishLocations);
|
||||
|
||||
return nextLocations.stream().findFirst().orElse(null);
|
||||
}
|
||||
|
||||
public Solution solve() {
|
||||
// Пессимично полагаем, что решения нет.
|
||||
var noSolution = true;
|
||||
Point intersection;
|
||||
|
||||
if (this.solution != null) {
|
||||
return Solution.DONE;
|
||||
}
|
||||
this.startLocations = solveOneSide(this.startLocations);
|
||||
if ((intersection = startAndFinishIntersect()) != null) {
|
||||
this.solution = intersection;
|
||||
}
|
||||
this.finishLocations = solveOneSide(this.finishLocations);
|
||||
if ((intersection = startAndFinishIntersect()) != null) {
|
||||
this.solution = intersection;
|
||||
}
|
||||
HashSet<Point> nextLocations = new HashSet<>(this.startLocations);
|
||||
nextLocations.addAll(this.finishLocations);
|
||||
|
||||
for (var nLocation: nextLocations) {
|
||||
this.mark[nLocation.x()][nLocation.y()] = this.n + 1;
|
||||
}
|
||||
if (!nextLocations.isEmpty()) {
|
||||
noSolution = false;
|
||||
this.n += 1;
|
||||
}
|
||||
if (this.solution != null) {
|
||||
return Solution.DONE;
|
||||
} else if (noSolution) {
|
||||
return Solution.NO_SOLUTION;
|
||||
} else {
|
||||
return Solution.CONTINUE;
|
||||
}
|
||||
}
|
||||
|
||||
private void drawProgress(ShapeRenderer shape) {
|
||||
final float markSize = 20.0f;
|
||||
final float halfMark = Maze.CELL_SIZE / 2 - markSize / 2;
|
||||
|
||||
for (var x = 0; x < this.maze.width(); ++x) {
|
||||
for (var y = 0; y < this.maze.height(); ++y) {
|
||||
if (this.mark[x][y] == this.n) {
|
||||
shape.rect((x + 1) * Maze.CELL_SIZE + halfMark,
|
||||
(this.maze.height() - y) * Maze.CELL_SIZE + halfMark,
|
||||
markSize, markSize);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void drawResult(ShapeRenderer shape, Point nLocation) {
|
||||
final float markSize = 20.0f;
|
||||
final float halfMark = Maze.CELL_SIZE / 2 - markSize / 2;
|
||||
|
||||
shape.ellipse((nLocation.x() + 1) * Maze.CELL_SIZE + halfMark,
|
||||
(this.maze.height() - nLocation.y()) * Maze.CELL_SIZE + halfMark,
|
||||
markSize, markSize);
|
||||
var currentN = this.mark[nLocation.x()][nLocation.y()] - 1;
|
||||
if (currentN == 0) {
|
||||
return;
|
||||
}
|
||||
for (var i = 0; i < 4; ++i) {
|
||||
var neighbour = new Point(nLocation.x() + Maze.DX[i], nLocation.y() + Maze.DY[i]);
|
||||
|
||||
if (maze.canGo(nLocation, i) && this.mark[neighbour.x()][neighbour.y()] == currentN) {
|
||||
drawResult(shape, neighbour);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public void draw(ShapeRenderer shape) {
|
||||
if (this.solution == null) {
|
||||
drawProgress(shape);
|
||||
} else {
|
||||
drawResult(shape, this.solution);
|
||||
}
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,45 @@
|
||||
package net.caraus.labyrinth.lwjgl3;
|
||||
|
||||
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3Application;
|
||||
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3ApplicationConfiguration;
|
||||
import net.caraus.labyrinth.Main;
|
||||
|
||||
/** Launches the desktop (LWJGL3) application. */
|
||||
public class Lwjgl3Launcher {
|
||||
public static void main(String[] args) {
|
||||
if (StartupHelper.startNewJvmIfRequired()) return; // This handles macOS support and helps on Windows.
|
||||
createApplication();
|
||||
}
|
||||
|
||||
private static Lwjgl3Application createApplication() {
|
||||
return new Lwjgl3Application(new Main(), getDefaultConfiguration());
|
||||
}
|
||||
|
||||
private static Lwjgl3ApplicationConfiguration getDefaultConfiguration() {
|
||||
Lwjgl3ApplicationConfiguration configuration = new Lwjgl3ApplicationConfiguration();
|
||||
configuration.setTitle("Labyrinth");
|
||||
//// Vsync limits the frames per second to what your hardware can display, and helps eliminate
|
||||
//// screen tearing. This setting doesn't always work on Linux, so the line after is a safeguard.
|
||||
configuration.useVsync(true);
|
||||
//// Limits FPS to the refresh rate of the currently active monitor, plus 1 to try to match fractional
|
||||
//// refresh rates. The Vsync setting above should limit the actual FPS to match the monitor.
|
||||
configuration.setForegroundFPS(Lwjgl3ApplicationConfiguration.getDisplayMode().refreshRate + 1);
|
||||
//// If you remove the above line and set Vsync to false, you can get unlimited FPS, which can be
|
||||
//// useful for testing performance, but can also be very stressful to some hardware.
|
||||
//// You may also need to configure GPU drivers to fully disable Vsync; this can cause screen tearing.
|
||||
|
||||
configuration.setWindowedMode(640, 480);
|
||||
//// You can change these files; they are in lwjgl3/src/main/resources/ .
|
||||
//// They can also be loaded from the root of assets/ .
|
||||
configuration.setWindowIcon("libgdx128.png", "libgdx64.png", "libgdx32.png", "libgdx16.png");
|
||||
|
||||
//// This should improve compatibility with Windows machines with buggy OpenGL drivers, Macs
|
||||
//// with Apple Silicon that have to emulate compatibility with OpenGL anyway, and more.
|
||||
//// This uses the dependency `com.badlogicgames.gdx:gdx-lwjgl3-angle` to function.
|
||||
//// You can choose to remove the following line and the mentioned dependency if you want; they
|
||||
//// are not intended for games that use GL30 (which is compatibility with OpenGL ES 3.0).
|
||||
configuration.setOpenGLEmulation(Lwjgl3ApplicationConfiguration.GLEmulation.ANGLE_GLES20, 0, 0);
|
||||
|
||||
return configuration;
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,204 @@
|
||||
/*
|
||||
* Copyright 2020 damios
|
||||
*
|
||||
* Licensed under the Apache License, Version 2.0 (the "License");
|
||||
* you may not use this file except in compliance with the License.
|
||||
* You may obtain a copy of the License at:
|
||||
* https://www.apache.org/licenses/LICENSE-2.0
|
||||
*
|
||||
* Unless required by applicable law or agreed to in writing, software
|
||||
* distributed under the License is distributed on an "AS IS" BASIS,
|
||||
* WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
|
||||
* See the License for the specific language governing permissions and
|
||||
* limitations under the License.
|
||||
*/
|
||||
//Note, the above license and copyright applies to this file only.
|
||||
|
||||
package net.caraus.labyrinth.lwjgl3;
|
||||
|
||||
import com.badlogic.gdx.Version;
|
||||
import com.badlogic.gdx.backends.lwjgl3.Lwjgl3NativesLoader;
|
||||
import org.lwjgl.system.macosx.LibC;
|
||||
import org.lwjgl.system.macosx.ObjCRuntime;
|
||||
|
||||
import java.io.BufferedReader;
|
||||
import java.io.File;
|
||||
import java.io.InputStreamReader;
|
||||
import java.lang.management.ManagementFactory;
|
||||
import java.util.ArrayList;
|
||||
|
||||
import static org.lwjgl.system.JNI.invokePPP;
|
||||
import static org.lwjgl.system.JNI.invokePPZ;
|
||||
import static org.lwjgl.system.macosx.ObjCRuntime.objc_getClass;
|
||||
import static org.lwjgl.system.macosx.ObjCRuntime.sel_getUid;
|
||||
|
||||
/**
|
||||
* Adds some utilities to ensure that the JVM was started with the
|
||||
* {@code -XstartOnFirstThread} argument, which is required on macOS for LWJGL 3
|
||||
* to function. Also helps on Windows when users have names with characters from
|
||||
* outside the Latin alphabet, a common cause of startup crashes.
|
||||
* <br>
|
||||
* <a href="https://jvm-gaming.org/t/starting-jvm-on-mac-with-xstartonfirstthread-programmatically/57547">Based on this java-gaming.org post by kappa</a>
|
||||
* @author damios
|
||||
*/
|
||||
public class StartupHelper {
|
||||
|
||||
private static final String JVM_RESTARTED_ARG = "jvmIsRestarted";
|
||||
|
||||
private StartupHelper() {
|
||||
throw new UnsupportedOperationException();
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts a new JVM if the application was started on macOS without the
|
||||
* {@code -XstartOnFirstThread} argument. This also includes some code for
|
||||
* Windows, for the case where the user's home directory includes certain
|
||||
* non-Latin-alphabet characters (without this code, most LWJGL3 apps fail
|
||||
* immediately for those users). Returns whether a new JVM was started and
|
||||
* thus no code should be executed.
|
||||
* <p>
|
||||
* <u>Usage:</u>
|
||||
*
|
||||
* <pre><code>
|
||||
* public static void main(String... args) {
|
||||
* if (StartupHelper.startNewJvmIfRequired(true)) return; // This handles macOS support and helps on Windows.
|
||||
* // after this is the actual main method code
|
||||
* }
|
||||
* </code></pre>
|
||||
*
|
||||
* @param redirectOutput
|
||||
* whether the output of the new JVM should be rerouted to the
|
||||
* old JVM, so it can be accessed in the same place; keeps the
|
||||
* old JVM running if enabled
|
||||
* @return whether a new JVM was started and thus no code should be executed
|
||||
* in this one
|
||||
*/
|
||||
public static boolean startNewJvmIfRequired(boolean redirectOutput) {
|
||||
String osName = System.getProperty("os.name").toLowerCase(java.util.Locale.ROOT);
|
||||
if (!osName.contains("mac")) {
|
||||
if (osName.contains("windows")) {
|
||||
// Here, we are trying to work around an issue with how LWJGL3 loads its extracted .dll files.
|
||||
// By default, LWJGL3 extracts to the directory specified by "java.io.tmpdir", which is usually the user's home.
|
||||
// If the user's name has non-ASCII (or some non-alphanumeric) characters in it, that would fail.
|
||||
// By extracting to the relevant "ProgramData" folder, which is usually "C:\ProgramData", we avoid this.
|
||||
// We also temporarily change the "user.name" property to one without any chars that would be invalid.
|
||||
// We revert our changes immediately after loading LWJGL3 natives.
|
||||
String programData = System.getenv("ProgramData");
|
||||
if(programData == null) programData = "C:\\Temp\\"; // if ProgramData isn't set, try some fallback.
|
||||
String prevTmpDir = System.getProperty("java.io.tmpdir", programData);
|
||||
String prevUser = System.getProperty("user.name", "libGDX_User");
|
||||
System.setProperty("java.io.tmpdir", programData + "/libGDX-temp");
|
||||
System.setProperty("user.name", ("User_" + prevUser.hashCode() + "_GDX" + Version.VERSION).replace('.', '_'));
|
||||
Lwjgl3NativesLoader.load();
|
||||
System.setProperty("java.io.tmpdir", prevTmpDir);
|
||||
System.setProperty("user.name", prevUser);
|
||||
}
|
||||
return false;
|
||||
}
|
||||
|
||||
// There is no need for -XstartOnFirstThread on Graal native image
|
||||
if (!System.getProperty("org.graalvm.nativeimage.imagecode", "").isEmpty()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Checks if we are already on the main thread, such as from running via Construo.
|
||||
long objc_msgSend = ObjCRuntime.getLibrary().getFunctionAddress("objc_msgSend");
|
||||
long NSThread = objc_getClass("NSThread");
|
||||
long currentThread = invokePPP(NSThread, sel_getUid("currentThread"), objc_msgSend);
|
||||
boolean isMainThread = invokePPZ(currentThread, sel_getUid("isMainThread"), objc_msgSend);
|
||||
if(isMainThread) return false;
|
||||
|
||||
long pid = LibC.getpid();
|
||||
|
||||
// check whether -XstartOnFirstThread is enabled
|
||||
if ("1".equals(System.getenv("JAVA_STARTED_ON_FIRST_THREAD_" + pid))) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// check whether the JVM was previously restarted
|
||||
// avoids looping, but most certainly leads to a crash
|
||||
if ("true".equals(System.getProperty(JVM_RESTARTED_ARG))) {
|
||||
System.err.println(
|
||||
"There was a problem evaluating whether the JVM was started with the -XstartOnFirstThread argument.");
|
||||
return false;
|
||||
}
|
||||
|
||||
// Restart the JVM with -XstartOnFirstThread
|
||||
ArrayList<String> jvmArgs = new ArrayList<>();
|
||||
String separator = System.getProperty("file.separator", "/");
|
||||
// The following line is used assuming you target Java 8, the minimum for LWJGL3.
|
||||
String javaExecPath = System.getProperty("java.home") + separator + "bin" + separator + "java";
|
||||
// If targeting Java 9 or higher, you could use the following instead of the above line:
|
||||
//String javaExecPath = ProcessHandle.current().info().command().orElseThrow();
|
||||
|
||||
if (!(new File(javaExecPath)).exists()) {
|
||||
System.err.println(
|
||||
"A Java installation could not be found. If you are distributing this app with a bundled JRE, be sure to set the -XstartOnFirstThread argument manually!");
|
||||
return false;
|
||||
}
|
||||
|
||||
jvmArgs.add(javaExecPath);
|
||||
jvmArgs.add("-XstartOnFirstThread");
|
||||
jvmArgs.add("-D" + JVM_RESTARTED_ARG + "=true");
|
||||
jvmArgs.addAll(ManagementFactory.getRuntimeMXBean().getInputArguments());
|
||||
jvmArgs.add("-cp");
|
||||
jvmArgs.add(System.getProperty("java.class.path"));
|
||||
String mainClass = System.getenv("JAVA_MAIN_CLASS_" + pid);
|
||||
if (mainClass == null) {
|
||||
StackTraceElement[] trace = Thread.currentThread().getStackTrace();
|
||||
if (trace.length > 0) {
|
||||
mainClass = trace[trace.length - 1].getClassName();
|
||||
} else {
|
||||
System.err.println("The main class could not be determined.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
jvmArgs.add(mainClass);
|
||||
|
||||
try {
|
||||
if (!redirectOutput) {
|
||||
ProcessBuilder processBuilder = new ProcessBuilder(jvmArgs);
|
||||
processBuilder.start();
|
||||
} else {
|
||||
Process process = (new ProcessBuilder(jvmArgs))
|
||||
.redirectErrorStream(true).start();
|
||||
BufferedReader processOutput = new BufferedReader(
|
||||
new InputStreamReader(process.getInputStream()));
|
||||
String line;
|
||||
|
||||
while ((line = processOutput.readLine()) != null) {
|
||||
System.out.println(line);
|
||||
}
|
||||
|
||||
process.waitFor();
|
||||
}
|
||||
} catch (Exception e) {
|
||||
System.err.println("There was a problem restarting the JVM");
|
||||
e.printStackTrace();
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
/**
|
||||
* Starts a new JVM if the application was started on macOS without the
|
||||
* {@code -XstartOnFirstThread} argument. Returns whether a new JVM was
|
||||
* started and thus no code should be executed. Redirects the output of the
|
||||
* new JVM to the old one.
|
||||
* <p>
|
||||
* <u>Usage:</u>
|
||||
*
|
||||
* <pre>
|
||||
* public static void main(String... args) {
|
||||
* if (StartupHelper.startNewJvmIfRequired()) return; // This handles macOS support and helps on Windows.
|
||||
* // the actual main method code
|
||||
* }
|
||||
* </pre>
|
||||
*
|
||||
* @return whether a new JVM was started and thus no code should be executed
|
||||
* in this one
|
||||
*/
|
||||
public static boolean startNewJvmIfRequired() {
|
||||
return startNewJvmIfRequired(true);
|
||||
}
|
||||
}
|
||||
Binary file not shown.
|
After Width: | Height: | Size: 9.3 KiB |
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|
After Width: | Height: | Size: 806 B |
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|
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|
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Reference in New Issue
Block a user