Move simple socket definitions to sys.windows
This commit is contained in:
@ -44,12 +44,55 @@ version (Posix)
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}
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else version (Windows)
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{
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import core.sys.windows.basetyps : GUID;
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import core.sys.windows.mswsock : WSAID_ACCEPTEX;
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import core.sys.windows.winbase : LPOVERLAPPED,
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GetModuleHandle,
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GetProcAddress,
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GetOverlappedResult,
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ERROR_IO_PENDING,
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ERROR_IO_INCOMPLETE;
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import core.sys.windows.winsock2 : sockaddr,
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freeaddrinfo,
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getaddrinfo,
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SD_RECEIVE,
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SD_SEND,
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SD_BOTH,
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MSG_OOB,
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MSG_PEEK,
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MSG_DONTROUTE,
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socklen_t,
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SOCKADDR,
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SOCKADDR_STORAGE,
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LPWSAOVERLAPPED_COMPLETION_ROUTINE,
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addrinfo,
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sockaddr_in,
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sockaddr_in6,
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shutdown,
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closesocket,
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listen,
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socket,
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bind,
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accept,
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WSAGetLastError,
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recv,
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send,
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getsockopt,
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setsockopt,
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ioctlsocket,
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FIONBIO,
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SOL_SOCKET,
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SO_TYPE;
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import tanya.async.iocp;
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import core.sys.windows.basetyps;
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import core.sys.windows.mswsock;
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import core.sys.windows.winbase;
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import core.sys.windows.windef;
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import core.sys.windows.winsock2;
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import tanya.sys.windows.error : EWOULDBLOCK = WSAEWOULDBLOCK,
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ECONNABORTED = WSAECONNABORTED,
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ENOBUFS = WSAENOBUFS,
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EOPNOTSUPP = WSAEOPNOTSUPP,
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EPROTONOSUPPORT = WSAEPROTONOSUPPORT,
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EPROTOTYPE = WSAEPROTOTYPE,
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ETIMEDOUT = WSAETIMEDOUT,
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ESOCKTNOSUPPORT = WSAESOCKTNOSUPPORT;
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public import tanya.sys.windows.winsock2;
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enum SocketType : size_t
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{
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@ -58,71 +101,6 @@ else version (Windows)
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private alias LingerField = ushort;
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enum : uint
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{
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IOC_UNIX = 0x00000000,
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IOC_WS2 = 0x08000000,
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IOC_PROTOCOL = 0x10000000,
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IOC_VOID = 0x20000000, // No parameters.
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IOC_OUT = 0x40000000, // Copy parameters back.
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IOC_IN = 0x80000000, // Copy parameters into.
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IOC_VENDOR = 0x18000000,
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IOC_INOUT = (IOC_IN | IOC_OUT), // Copy parameter into and get back.
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}
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template _WSAIO(int x, int y)
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{
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enum _WSAIO = IOC_VOID | x | y;
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}
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template _WSAIOR(int x, int y)
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{
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enum _WSAIOR = IOC_OUT | x | y;
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}
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template _WSAIOW(int x, int y)
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{
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enum _WSAIOW = IOC_IN | x | y;
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}
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template _WSAIORW(int x, int y)
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{
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enum _WSAIORW = IOC_INOUT | x | y;
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}
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alias SIO_ASSOCIATE_HANDLE = _WSAIOW!(IOC_WS2, 1);
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alias SIO_ENABLE_CIRCULAR_QUEUEING = _WSAIO!(IOC_WS2, 2);
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alias SIO_FIND_ROUTE = _WSAIOR!(IOC_WS2, 3);
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alias SIO_FLUSH = _WSAIO!(IOC_WS2, 4);
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alias SIO_GET_BROADCAST_ADDRESS = _WSAIOR!(IOC_WS2, 5);
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alias SIO_GET_EXTENSION_FUNCTION_POINTER = _WSAIORW!(IOC_WS2, 6);
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alias SIO_GET_QOS = _WSAIORW!(IOC_WS2, 7);
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alias SIO_GET_GROUP_QOS = _WSAIORW!(IOC_WS2, 8);
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alias SIO_MULTIPOINT_LOOPBACK = _WSAIOW!(IOC_WS2, 9);
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alias SIO_MULTICAST_SCOPE = _WSAIOW!(IOC_WS2, 10);
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alias SIO_SET_QOS = _WSAIOW!(IOC_WS2, 11);
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alias SIO_SET_GROUP_QOS = _WSAIOW!(IOC_WS2, 12);
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alias SIO_TRANSLATE_HANDLE = _WSAIORW!(IOC_WS2, 13);
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alias SIO_ROUTING_INTERFACE_QUERY = _WSAIORW!(IOC_WS2, 20);
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alias SIO_ROUTING_INTERFACE_CHANGE = _WSAIOW!(IOC_WS2, 21);
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alias SIO_ADDRESS_LIST_QUERY = _WSAIOR!(IOC_WS2, 22);
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alias SIO_ADDRESS_LIST_CHANGE = _WSAIO!(IOC_WS2, 23);
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alias SIO_QUERY_TARGET_PNP_HANDLE = _WSAIOR!(IOC_WS2, 24);
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alias SIO_NSP_NOTIFY_CHANGE = _WSAIOW!(IOC_WS2, 25);
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private alias GROUP = uint;
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enum
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{
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WSA_FLAG_OVERLAPPED = 0x01,
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MAX_PROTOCOL_CHAIN = 7,
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WSAPROTOCOL_LEN = 255,
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}
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struct WSAPROTOCOLCHAIN
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{
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int ChainLen;
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DWORD[MAX_PROTOCOL_CHAIN] ChainEntries;
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}
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alias LPWSAPROTOCOLCHAIN = WSAPROTOCOLCHAIN*;
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struct WSAPROTOCOL_INFO
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{
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DWORD dwServiceFlags1;
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@ -157,16 +135,16 @@ else version (Windows)
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GROUP g,
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DWORD dwFlags);
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int WSARecv(SOCKET s,
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LPWSABUF lpBuffers,
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WSABUF* lpBuffers,
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DWORD dwBufferCount,
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LPDWORD lpNumberOfBytesRecvd,
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LPDWORD lpFlags,
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DWORD* lpNumberOfBytesRecvd,
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DWORD* lpFlags,
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LPOVERLAPPED lpOverlapped,
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LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine);
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int WSASend(SOCKET s,
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LPWSABUF lpBuffers,
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WSABUF* lpBuffers,
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DWORD dwBufferCount,
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LPDWORD lpNumberOfBytesRecvd,
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DWORD* lpNumberOfBytesRecvd,
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DWORD lpFlags,
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LPOVERLAPPED lpOverlapped,
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LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine);
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@ -181,39 +159,32 @@ else version (Windows)
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LPWSAOVERLAPPED_COMPLETION_ROUTINE lpCompletionRoutine);
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alias LPFN_ACCEPTEX = BOOL function(SOCKET,
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SOCKET,
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PVOID,
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void*,
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DWORD,
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DWORD,
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DWORD,
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LPDWORD,
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DWORD*,
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LPOVERLAPPED);
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}
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alias WSASocket = WSASocketW;
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alias LPFN_GETACCEPTEXSOCKADDRS = VOID function(PVOID,
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alias LPFN_GETACCEPTEXSOCKADDRS = void function(void*,
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DWORD,
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DWORD,
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DWORD,
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SOCKADDR**,
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LPINT,
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INT*,
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SOCKADDR**,
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LPINT);
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INT*);
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const GUID WSAID_GETACCEPTEXSOCKADDRS = {
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0xb5367df2, 0xcbac, 0x11cf,
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[ 0x95, 0xca, 0x00, 0x80, 0x5f, 0x48, 0xa1, 0x92 ],
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};
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struct WSABUF
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{
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ULONG len;
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CHAR* buf;
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}
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alias WSABUF* LPWSABUF;
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struct WSAOVERLAPPED
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{
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ULONG_PTR Internal;
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ULONG_PTR InternalHigh;
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size_t Internal;
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size_t InternalHigh;
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union
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{
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struct
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@ -221,7 +192,7 @@ else version (Windows)
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DWORD Offset;
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DWORD OffsetHigh;
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}
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PVOID Pointer;
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void* Pointer;
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}
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HANDLE hEvent;
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}
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@ -241,13 +212,38 @@ else version (Windows)
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private WSABUF buffer;
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}
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/**
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* Socket returned if a connection has been established.
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*
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* Note: Available only on Windows.
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*/
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class OverlappedConnectedSocket : ConnectedSocket
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{
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/**
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* Create a socket.
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*
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* Params:
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* handle = Socket handle.
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* af = Address family.
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*/
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this(SocketType handle, AddressFamily af) @nogc
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{
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super(handle, af);
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}
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/**
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* Begins to asynchronously receive data from a connected socket.
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*
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* Params:
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* buffer = Storage location for the received data.
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* flags = Flags.
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* overlapped = Unique operation identifier.
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*
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* Returns: $(D_KEYWORD true) if the operation could be finished synchronously.
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* $(D_KEYWORD false) otherwise.
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*
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* Throws: $(D_PSYMBOL SocketException) if unable to receive.
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*/
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bool beginReceive(ubyte[] buffer,
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SocketState overlapped,
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Flags flags = Flags(Flag.none)) @nogc @trusted
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@ -262,10 +258,10 @@ else version (Windows)
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auto result = WSARecv(handle_,
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&overlapped.buffer,
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1u,
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NULL,
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null,
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&receiveFlags,
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&overlapped.overlapped,
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NULL);
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null);
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if (result == socketError && !wouldHaveBlocked)
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{
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@ -274,6 +270,18 @@ else version (Windows)
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return result == 0;
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}
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/**
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* Ends a pending asynchronous read.
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*
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* Params:
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* overlapped = Unique operation identifier.
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*
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* Returns: Number of bytes received.
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*
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* Throws: $(D_PSYMBOL SocketException) if unable to receive.
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*
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* Postcondition: $(D_INLINECODE result >= 0).
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*/
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int endReceive(SocketState overlapped) @nogc @trusted
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out (count)
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{
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@ -298,6 +306,19 @@ else version (Windows)
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return lpNumber;
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}
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/**
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* Sends data asynchronously to a connected socket.
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*
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* Params:
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* buffer = Data to be sent.
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* flags = Flags.
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* overlapped = Unique operation identifier.
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*
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* Returns: $(D_KEYWORD true) if the operation could be finished synchronously.
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* $(D_KEYWORD false) otherwise.
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*
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* Throws: $(D_PSYMBOL SocketException) if unable to send.
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*/
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bool beginSend(ubyte[] buffer,
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SocketState overlapped,
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Flags flags = Flags(Flag.none)) @nogc @trusted
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@ -310,10 +331,10 @@ else version (Windows)
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auto result = WSASend(handle_,
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&overlapped.buffer,
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1u,
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NULL,
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null,
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cast(DWORD) flags,
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&overlapped.overlapped,
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NULL);
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null);
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if (result == socketError && !wouldHaveBlocked)
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{
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@ -323,6 +344,18 @@ else version (Windows)
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return result == 0;
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}
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/**
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* Ends a pending asynchronous send.
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*
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* Params:
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* overlapped = Unique operation identifier.
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*
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* Returns: Number of bytes sent.
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*
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* Throws: $(D_PSYMBOL SocketException) if unable to receive.
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*
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* Postcondition: $(D_INLINECODE result >= 0).
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*/
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int endSend(SocketState overlapped) @nogc @trusted
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out (count)
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{
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@ -344,11 +377,22 @@ else version (Windows)
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}
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}
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/**
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* Windows stream socket overlapped I/O.
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*/
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class OverlappedStreamSocket : StreamSocket
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{
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// Accept extension function pointer.
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package LPFN_ACCEPTEX acceptExtension;
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/**
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* Create a socket.
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*
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* Params:
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* af = Address family.
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*
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* Throws: $(D_PSYMBOL SocketException) on errors.
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*/
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this(AddressFamily af) @nogc @trusted
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{
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super(af);
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@ -368,8 +412,8 @@ else version (Windows)
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&acceptExtension,
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acceptExtension.sizeof,
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&dwBytes,
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NULL,
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NULL);
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null,
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null);
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if (!result == socketError)
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{
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throw make!SocketException(defaultAllocator,
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@ -377,6 +421,17 @@ else version (Windows)
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}
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}
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/**
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* Begins an asynchronous operation to accept an incoming connection attempt.
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*
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* Params:
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* overlapped = Unique operation identifier.
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*
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* Returns: $(D_KEYWORD true) if the operation could be finished synchronously.
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* $(D_KEYWORD false) otherwise.
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*
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* Throws: $(D_PSYMBOL SocketException) on accept errors.
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*/
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bool beginAccept(SocketState overlapped) @nogc @trusted
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{
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auto socket = cast(SocketType) socket(addressFamily, 1, 0);
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@ -412,6 +467,17 @@ else version (Windows)
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return result == TRUE;
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}
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/**
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* Asynchronously accepts an incoming connection attempt and creates a
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* new socket to handle remote host communication.
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*
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* Params:
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* overlapped = Unique operation identifier.
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*
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* Returns: Connected socket.
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*
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* Throws: $(D_PSYMBOL SocketException) if unable to accept.
|
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*/
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OverlappedConnectedSocket endAccept(SocketState overlapped)
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@nogc @trusted
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{
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@ -433,133 +499,6 @@ else version (Windows)
|
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}
|
||||
}
|
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}
|
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else version (D_Ddoc)
|
||||
{
|
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/// Native socket representation type.
|
||||
enum SocketType;
|
||||
|
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/**
|
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* Socket returned if a connection has been established.
|
||||
*
|
||||
* Note: Available only on Windows.
|
||||
*/
|
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class OverlappedConnectedSocket : ConnectedSocket
|
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{
|
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/**
|
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* Create a socket.
|
||||
*
|
||||
* Params:
|
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* handle = Socket handle.
|
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* af = Address family.
|
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*/
|
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this(SocketType handle, AddressFamily af) @nogc;
|
||||
|
||||
/**
|
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* Begins to asynchronously receive data from a connected socket.
|
||||
*
|
||||
* Params:
|
||||
* buffer = Storage location for the received data.
|
||||
* flags = Flags.
|
||||
* overlapped = Unique operation identifier.
|
||||
*
|
||||
* Returns: $(D_KEYWORD true) if the operation could be finished synchronously.
|
||||
* $(D_KEYWORD false) otherwise.
|
||||
*
|
||||
* Throws: $(D_PSYMBOL SocketException) if unable to receive.
|
||||
*/
|
||||
bool beginReceive(ubyte[] buffer,
|
||||
SocketState overlapped,
|
||||
Flags flags = Flags(Flag.none)) @nogc @trusted;
|
||||
|
||||
/**
|
||||
* Ends a pending asynchronous read.
|
||||
*
|
||||
* Params:
|
||||
* overlapped = Unique operation identifier.
|
||||
*
|
||||
* Returns: Number of bytes received.
|
||||
*
|
||||
* Throws: $(D_PSYMBOL SocketException) if unable to receive.
|
||||
*
|
||||
* Postcondition: $(D_INLINECODE result >= 0).
|
||||
*/
|
||||
int endReceive(SocketState overlapped) @nogc @trusted;
|
||||
|
||||
/**
|
||||
* Sends data asynchronously to a connected socket.
|
||||
*
|
||||
* Params:
|
||||
* buffer = Data to be sent.
|
||||
* flags = Flags.
|
||||
* overlapped = Unique operation identifier.
|
||||
*
|
||||
* Returns: $(D_KEYWORD true) if the operation could be finished synchronously.
|
||||
* $(D_KEYWORD false) otherwise.
|
||||
*
|
||||
* Throws: $(D_PSYMBOL SocketException) if unable to send.
|
||||
*/
|
||||
bool beginSend(ubyte[] buffer,
|
||||
SocketState overlapped,
|
||||
Flags flags = Flags(Flag.none)) @nogc @trusted;
|
||||
|
||||
/**
|
||||
* Ends a pending asynchronous send.
|
||||
*
|
||||
* Params:
|
||||
* overlapped = Unique operation identifier.
|
||||
*
|
||||
* Returns: Number of bytes sent.
|
||||
*
|
||||
* Throws: $(D_PSYMBOL SocketException) if unable to receive.
|
||||
*
|
||||
* Postcondition: $(D_INLINECODE result >= 0).
|
||||
*/
|
||||
int endSend(SocketState overlapped) @nogc @trusted;
|
||||
}
|
||||
|
||||
/**
|
||||
* Windows stream socket overlapped I/O.
|
||||
*/
|
||||
class OverlappedStreamSocket : StreamSocket
|
||||
{
|
||||
/**
|
||||
* Create a socket.
|
||||
*
|
||||
* Params:
|
||||
* af = Address family.
|
||||
*
|
||||
* Throws: $(D_PSYMBOL SocketException) on errors.
|
||||
*/
|
||||
this(AddressFamily af) @nogc @trusted;
|
||||
|
||||
/**
|
||||
* Begins an asynchronous operation to accept an incoming connection attempt.
|
||||
*
|
||||
* Params:
|
||||
* overlapped = Unique operation identifier.
|
||||
*
|
||||
* Returns: $(D_KEYWORD true) if the operation could be finished synchronously.
|
||||
* $(D_KEYWORD false) otherwise.
|
||||
*
|
||||
* Throws: $(D_PSYMBOL SocketException) on accept errors.
|
||||
*/
|
||||
bool beginAccept(SocketState overlapped) @nogc @trusted;
|
||||
|
||||
/**
|
||||
* Asynchronously accepts an incoming connection attempt and creates a
|
||||
* new socket to handle remote host communication.
|
||||
*
|
||||
* Params:
|
||||
* overlapped = Unique operation identifier.
|
||||
*
|
||||
* Returns: Connected socket.
|
||||
*
|
||||
* Throws: $(D_PSYMBOL SocketException) if unable to accept.
|
||||
*/
|
||||
OverlappedConnectedSocket endAccept(SocketState overlapped)
|
||||
@nogc @trusted;
|
||||
}
|
||||
}
|
||||
|
||||
/**
|
||||
* Socket option that specifies what should happen when the socket that
|
||||
@ -1624,4 +1563,4 @@ private @property int lastError() nothrow @safe @nogc
|
||||
{
|
||||
return errno;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user