MmapPool: Fix expand block moving.

D dereferences the pointer wrong because of missing difference between .
and -> operators, if trying to write a block over another
block. So use memmove first to move the memory and then update the fields
that should be changed (only size).
This commit is contained in:
2017-01-14 20:39:33 +01:00
parent fe884541fc
commit c567b88d5d
2 changed files with 122 additions and 68 deletions

View File

@ -174,13 +174,13 @@ else version (Windows)
alias WSASocket = WSASocketW;
alias LPFN_GETACCEPTEXSOCKADDRS = VOID function(PVOID,
DWORD,
DWORD,
DWORD,
SOCKADDR**,
LPINT,
SOCKADDR**,
LPINT);
DWORD,
DWORD,
DWORD,
SOCKADDR**,
LPINT,
SOCKADDR**,
LPINT);
const GUID WSAID_GETACCEPTEXSOCKADDRS = {0xb5367df2,0xcbac,0x11cf,[0x95,0xca,0x00,0x80,0x5f,0x48,0xa1,0x92]};
struct WSABUF {
@ -248,23 +248,23 @@ else version (Windows)
* Throws: $(D_PSYMBOL SocketException) if unable to receive.
*/
bool beginReceive(ubyte[] buffer,
SocketState overlapped,
Flags flags = Flags(Flag.none)) @nogc @trusted
SocketState overlapped,
Flags flags = Flags(Flag.none)) @nogc @trusted
{
auto receiveFlags = cast(DWORD) flags;
overlapped.handle = cast(HANDLE) handle_;
overlapped.event = OverlappedSocketEvent.read;
overlapped.buffer.len = buffer.length;
overlapped.buffer.len = cast(ULONG) buffer.length;
overlapped.buffer.buf = cast(char*) buffer.ptr;
auto result = WSARecv(handle_,
&overlapped.buffer,
1u,
NULL,
&receiveFlags,
&overlapped.overlapped,
NULL);
&overlapped.buffer,
1u,
NULL,
&receiveFlags,
&overlapped.overlapped,
NULL);
if (result == SOCKET_ERROR && !wouldHaveBlocked)
{
@ -292,9 +292,9 @@ else version (Windows)
{
DWORD lpNumber;
BOOL result = GetOverlappedResult(overlapped.handle,
&overlapped.overlapped,
&lpNumber,
FALSE);
&overlapped.overlapped,
&lpNumber,
FALSE);
if (result == FALSE && !wouldHaveBlocked)
{
disconnected_ = true;
@ -321,21 +321,21 @@ else version (Windows)
* Throws: $(D_PSYMBOL SocketException) if unable to send.
*/
bool beginSend(ubyte[] buffer,
SocketState overlapped,
Flags flags = Flags(Flag.none)) @nogc @trusted
SocketState overlapped,
Flags flags = Flags(Flag.none)) @nogc @trusted
{
overlapped.handle = cast(HANDLE) handle_;
overlapped.event = OverlappedSocketEvent.write;
overlapped.buffer.len = buffer.length;
overlapped.buffer.len = cast(ULONG) buffer.length;
overlapped.buffer.buf = cast(char*) buffer.ptr;
auto result = WSASend(handle_,
&overlapped.buffer,
1u,
NULL,
cast(DWORD) flags,
&overlapped.overlapped,
NULL);
&overlapped.buffer,
1u,
NULL,
cast(DWORD) flags,
&overlapped.overlapped,
NULL);
if (result == SOCKET_ERROR && !wouldHaveBlocked)
{
@ -364,9 +364,9 @@ else version (Windows)
{
DWORD lpNumber;
BOOL result = GetOverlappedResult(overlapped.handle,
&overlapped.overlapped,
&lpNumber,
FALSE);
&overlapped.overlapped,
&lpNumber,
FALSE);
if (result == FALSE && !wouldHaveBlocked)
{
disconnected_ = true;
@ -385,7 +385,7 @@ else version (Windows)
* Create a socket.
*
* Params:
* af = Address family.
* af = Address family.
*
* Throws: $(D_PSYMBOL SocketException) on errors.
*/
@ -402,14 +402,14 @@ else version (Windows)
DWORD dwBytes;
auto result = WSAIoctl(handle_,
SIO_GET_EXTENSION_FUNCTION_POINTER,
&guidAcceptEx,
guidAcceptEx.sizeof,
&acceptExtension,
acceptExtension.sizeof,
&dwBytes,
NULL,
NULL);
SIO_GET_EXTENSION_FUNCTION_POINTER,
&guidAcceptEx,
guidAcceptEx.sizeof,
&acceptExtension,
acceptExtension.sizeof,
&dwBytes,
NULL,
NULL);
if (!result == SOCKET_ERROR)
{
throw make!SocketException(defaultAllocator,
@ -449,13 +449,13 @@ else version (Windows)
// We don't want to get any data now, but only start to accept the connections
BOOL result = acceptExtension(handle_,
socket,
overlapped.buffer.buf,
0u,
sockaddr_in.sizeof + 16,
sockaddr_in.sizeof + 16,
&dwBytes,
&overlapped.overlapped);
socket,
overlapped.buffer.buf,
0u,
sockaddr_in.sizeof + 16,
sockaddr_in.sizeof + 16,
&dwBytes,
&overlapped.overlapped);
if (result == FALSE && !wouldHaveBlocked)
{
throw defaultAllocator.make!SocketException("Unable to accept socket connection");
@ -478,7 +478,7 @@ else version (Windows)
{
scope (exit)
{
defaultAllocator.dispose(overlapped.buffer.buf[0..overlapped.buffer.len]);
defaultAllocator.dispose(overlapped.buffer.buf[0 .. overlapped.buffer.len]);
}
auto socket = make!OverlappedConnectedSocket(defaultAllocator,
cast(socket_t) overlapped.handle,
@ -539,9 +539,9 @@ shared static this()
auto ws2Lib = GetModuleHandle("ws2_32.dll");
getaddrinfoPointer = cast(typeof(getaddrinfoPointer))
GetProcAddress(ws2Lib, "getaddrinfo");
GetProcAddress(ws2Lib, "getaddrinfo");
freeaddrinfoPointer = cast(typeof(freeaddrinfoPointer))
GetProcAddress(ws2Lib, "freeaddrinfo");
GetProcAddress(ws2Lib, "freeaddrinfo");
}
else version (Posix)
{
@ -754,10 +754,10 @@ abstract class Socket
{
auto length = cast(socklen_t) result.length;
if (getsockopt(handle_,
cast(int) level,
cast(int) option,
result.ptr,
&length) == SOCKET_ERROR)
cast(int) level,
cast(int) option,
result.ptr,
&length) == SOCKET_ERROR)
{
throw defaultAllocator.make!SocketException("Unable to get socket option");
}
@ -821,10 +821,10 @@ abstract class Socket
void[] value) const @trusted @nogc
{
if (setsockopt(handle_,
cast(int)level,
cast(int)option,
value.ptr,
cast(uint) value.length) == SOCKET_ERROR)
cast(int)level,
cast(int)option,
value.ptr,
cast(uint) value.length) == SOCKET_ERROR)
{
throw defaultAllocator.make!SocketException("Unable to set socket option");
}