Remove unused buffer interface
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@ -33,51 +33,6 @@ version (unittest)
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}
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}
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/**
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* Interface for implemeting input/output buffers.
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*/
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interface Buffer
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{
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/**
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* Returns: The size of the internal buffer.
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*/
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@property size_t capacity() const @nogc @safe pure nothrow;
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/**
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* Returns: Data size.
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*/
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@property size_t length() const @nogc @safe pure nothrow;
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/**
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* Returns: Available space.
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*/
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@property size_t free() const @nogc @safe pure nothrow;
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/**
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* Params:
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* start = Start position.
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* end = End position.
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*
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* Returns: Array between $(D_PARAM start) and $(D_PARAM end).
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*/
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@property ubyte[] opSlice(size_t start, size_t end)
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in
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{
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assert(start <= end);
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assert(end <= length);
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}
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/**
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* Returns: Length of available data.
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*/
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@property size_t opDollar() const pure nothrow @safe @nogc;
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/**
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* Returns: Data chunk.
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*/
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@property ubyte[] opIndex();
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}
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/**
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* Self-expanding buffer, that can be used with functions returning the number
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* of the read bytes.
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@ -88,7 +43,7 @@ interface Buffer
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* sure to call $(D_PSYMBOL ReadBuffer.clear()) before you append the result
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* of the pended asynchronous call.
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*/
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class ReadBuffer : Buffer
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class ReadBuffer
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{
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/// Internal buffer.
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protected ubyte[] buffer_;
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@ -111,7 +66,7 @@ class ReadBuffer : Buffer
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/// Allocator.
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protected shared Allocator allocator;
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invariant
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@nogc invariant
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{
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assert(length_ <= buffer_.length);
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assert(blockSize > 0);
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@ -132,7 +87,7 @@ class ReadBuffer : Buffer
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*/
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this(size_t size = 8192,
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size_t minAvailable = 1024,
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shared Allocator allocator = defaultAllocator)
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shared Allocator allocator = defaultAllocator) @nogc
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{
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this.minAvailable = minAvailable;
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this.blockSize = size;
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@ -143,7 +98,7 @@ class ReadBuffer : Buffer
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/**
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* Deallocates the internal buffer.
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*/
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~this()
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~this() @nogc
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{
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allocator.dispose(buffer_);
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}
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@ -219,7 +174,7 @@ class ReadBuffer : Buffer
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*
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* Returns: $(D_KEYWORD this).
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*/
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ReadBuffer opOpAssign(string op)(size_t length)
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ReadBuffer opOpAssign(string op)(size_t length) @nogc
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if (op == "+")
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{
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length_ += length;
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@ -288,7 +243,7 @@ class ReadBuffer : Buffer
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*
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* Returns: A free chunk of the buffer.
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*/
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ubyte[] opIndex()
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ubyte[] opIndex() @nogc
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{
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if (start > 0)
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{
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@ -338,7 +293,7 @@ class ReadBuffer : Buffer
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* you permanently keep some data in the buffer and alternate writing and
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* reading, because it may allocate and move elements.
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*/
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class WriteBuffer : Buffer
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class WriteBuffer
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{
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/// Internal buffer.
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protected ubyte[] buffer_;
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@ -358,7 +313,7 @@ class WriteBuffer : Buffer
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/// Allocator.
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protected shared Allocator allocator;
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invariant
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@nogc invariant
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{
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assert(blockSize > 0);
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// position can refer to an element outside the buffer if the buffer is full.
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@ -373,6 +328,7 @@ class WriteBuffer : Buffer
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* allocator = Allocator.
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*/
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this(size_t size = 8192, shared Allocator allocator = defaultAllocator)
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@nogc
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{
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this.allocator = allocator;
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blockSize = size;
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@ -383,7 +339,7 @@ class WriteBuffer : Buffer
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/**
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* Deallocates the internal buffer.
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*/
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~this()
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~this() @nogc
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{
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allocator.dispose(buffer_);
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}
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@ -462,7 +418,7 @@ class WriteBuffer : Buffer
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* Params:
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* buffer = Buffer chunk got with $(D_PSYMBOL buffer).
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*/
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WriteBuffer opOpAssign(string op)(ubyte[] buffer)
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WriteBuffer opOpAssign(string op)(ubyte[] buffer) @nogc
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if (op == "~")
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{
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size_t end, start;
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