graphql/tests/Test/StarWars/Data.hs
Danny Navarro 8ee50727bd Overhaul Schema DSL
Aside of making the definition of Schemas easier, it takes care of
issues like nested aliases which previously wasn't possible. The naming
of the DSL functions is still provisional.
2016-02-18 13:49:02 +01:00

178 lines
3.9 KiB
Haskell

{-# LANGUAGE CPP #-}
{-# LANGUAGE OverloadedStrings #-}
module Test.StarWars.Data where
#if !MIN_VERSION_base(4,8,0)
import Control.Applicative ((<$>), pure)
import Data.Monoid (mempty)
#endif
import Control.Applicative (Alternative, (<|>), empty, liftA2)
import Data.Maybe (catMaybes)
import Data.Text (Text)
-- * Data
-- See https://github.com/graphql/graphql-js/blob/master/src/__tests__/starWarsData.js
-- ** Characters
type ID = Text
data CharCommon = CharCommon
{ _id_ :: ID
, _name :: Text
, _friends :: [ID]
, _appearsIn :: [Int]
} deriving (Show)
data Human = Human
{ _humanChar :: CharCommon
, homePlanet :: Text
}
data Droid = Droid
{ _droidChar :: CharCommon
, primaryFunction :: Text
}
type Character = Either Droid Human
-- I still don't think this is cumbersome enough to bring lens
id_ :: Character -> ID
id_ (Left x) = _id_ . _droidChar $ x
id_ (Right x) = _id_ . _humanChar $ x
name :: Character -> Text
name (Left x) = _name . _droidChar $ x
name (Right x) = _name . _humanChar $ x
friends :: Character -> [ID]
friends (Left x) = _friends . _droidChar $ x
friends (Right x) = _friends . _humanChar $ x
appearsIn :: Character -> [Int]
appearsIn (Left x) = _appearsIn . _droidChar $ x
appearsIn (Right x) = _appearsIn . _humanChar $ x
luke :: Character
luke = Right luke'
luke' :: Human
luke' = Human
{ _humanChar = CharCommon
{ _id_ = "1000"
, _name = "Luke Skywalker"
, _friends = ["1002","1003","2000","2001"]
, _appearsIn = [4,5,6]
}
, homePlanet = "Tatoonie"
}
vader :: Human
vader = Human
{ _humanChar = CharCommon
{ _id_ = "1001"
, _name = "Darth Vader"
, _friends = ["1004"]
, _appearsIn = [4,5,6]
}
, homePlanet = "Tatooine"
}
han :: Human
han = Human
{ _humanChar = CharCommon
{ _id_ = "1002"
, _name = "Han Solo"
, _friends = ["1000","1003","2001" ]
, _appearsIn = [4,5,6]
}
, homePlanet = mempty
}
leia :: Human
leia = Human
{ _humanChar = CharCommon
{ _id_ = "1003"
, _name = "Leia Organa"
, _friends = ["1000","1002","2000","2001"]
, _appearsIn = [4,5,6]
}
, homePlanet = "Alderaan"
}
tarkin :: Human
tarkin = Human
{ _humanChar = CharCommon
{ _id_ = "1004"
, _name = "Wilhuff Tarkin"
, _friends = ["1001"]
, _appearsIn = [4]
}
, homePlanet = mempty
}
threepio :: Droid
threepio = Droid
{ _droidChar = CharCommon
{ _id_ = "2000"
, _name = "C-3PO"
, _friends = ["1000","1002","1003","2001" ]
, _appearsIn = [ 4, 5, 6 ]
}
, primaryFunction = "Protocol"
}
artoo :: Character
artoo = Left artoo'
artoo' :: Droid
artoo' = Droid
{ _droidChar = CharCommon
{ _id_ = "2001"
, _name = "R2-D2"
, _friends = ["1000","1002","1003"]
, _appearsIn = [4,5,6]
}
, primaryFunction = "Astrometch"
}
-- ** Helper functions
getHero :: Int -> Character
getHero 5 = luke
getHero _ = artoo
getHeroIO :: Int -> IO Character
getHeroIO = pure . getHero
getHuman :: Alternative f => ID -> f Character
getHuman = fmap Right . getHuman'
getHuman' :: Alternative f => ID -> f Human
getHuman' "1000" = pure luke'
getHuman' "1001" = pure vader
getHuman' "1002" = pure han
getHuman' "1003" = pure leia
getHuman' "1004" = pure tarkin
getHuman' _ = empty
getDroid :: Alternative f => ID -> f Character
getDroid = fmap Left . getDroid'
getDroid' :: Alternative f => ID -> f Droid
getDroid' "2000" = pure threepio
getDroid' "2001" = pure artoo'
getDroid' _ = empty
getFriends :: Character -> [Character]
getFriends char = catMaybes $ liftA2 (<|>) getDroid getHuman <$> friends char
getEpisode :: Alternative f => Int -> f Text
getEpisode 4 = pure "NEWHOPE"
getEpisode 5 = pure "EMPIRE"
getEpisode 6 = pure "JEDI"
getEpisode _ = empty