{ com.badlogic.gdx.graphics.g2d.BitmapFont: { font: { file: font-export.fnt } } com.badlogic.gdx.graphics.Color: { color: { r: 1 g: 1 b: 1 a: 1 } selection: { r: 0.70333326 g: 0.70333326 b: 0.70333326 a: 1 } } com.badlogic.gdx.scenes.scene2d.ui.Skin$TintedDrawable: { button-c: { name: button color: color } button-arcade-c: { name: button-arcade color: color } button-arcade-pressed-c: { name: button-arcade-pressed color: color } button-close-c: { name: button-close color: color } button-close-over-c: { name: button-close-over color: color } button-close-pressed-c: { name: button-close-pressed color: color } button-maximize-c: { name: button-maximize color: color } button-maximize-over-c: { name: button-maximize-over color: color } button-maximize-pressed-c: { name: button-maximize-pressed color: color } button-minimize-c: { name: button-minimize color: color } button-minimize-over-c: { name: button-minimize-over color: color } button-minimize-pressed-c: { name: button-minimize-pressed color: color } button-over-c: { name: button-over color: color } button-pressed-c: { name: button-pressed color: color } button-pressed-over-c: { name: button-pressed-over color: color } checkbox-c: { name: checkbox color: color } checkbox-over-c: { name: checkbox-over color: color } checkbox-pressed-c: { name: checkbox-pressed color: color } checkbox-pressed-over-c: { name: checkbox-pressed-over color: color } cursor-c: { name: cursor color: color } list-c: { name: list color: color } progressbar-big-c: { name: progressbar-big color: color } progressbar-horizontal-c: { name: progressbar-horizontal color: color } progressbar-knob-horizontal-c: { name: progressbar-knob-horizontal color: color } progressbar-knob-vertical-c: { name: progressbar-knob-vertical color: color } progressbar-vertical-c: { name: progressbar-vertical color: color } radio-c: { name: radio color: color } radio-over-c: { name: radio-over color: color } radio-pressed-c: { name: radio-pressed color: color } radio-pressed-over-c: { name: radio-pressed-over color: color } selectbox-c: { name: selectbox color: color } selectbox-over-c: { name: selectbox-over color: color } selectbox-pressed-c: { name: selectbox-pressed color: color } selectbox-pressed-over-c: { name: selectbox-pressed-over color: color } slider-horizontal-c: { name: slider-horizontal color: color } slider-knob-horizontal-c: { name: slider-knob-horizontal color: color } slider-knob-over-horizontal-c: { name: slider-knob-over-horizontal color: color } slider-knob-over-vertical-c: { name: slider-knob-over-vertical color: color } slider-knob-pressed-horizontal-c: { name: slider-knob-pressed-horizontal color: color } slider-knob-pressed-vertical-c: { name: slider-knob-pressed-vertical color: color } slider-knob-vertical-c: { name: slider-knob-vertical color: color } slider-vertical-c: { name: slider-vertical color: color } splitpane-horizontal-c: { name: splitpane-horizontal color: color } splitpane-vertical-c: { name: splitpane-vertical color: color } textfield-c: { name: textfield color: color } tooltip-c: { name: tooltip color: color } touchpad-c: { name: touchpad color: color } touchpad-knob-c: { name: touchpad-knob color: color } tree-minus-c: { name: tree-minus color: color } tree-plus-c: { name: tree-plus color: color } window-c: { name: window color: color } window-main-c: { name: window-main color: color } color: { name: white color: color } scrollpane-horizontal-c: { name: scrollpane-horizontal color: color } scrollpane-knob-horizontal-c: { name: scrollpane-knob-horizontal color: color } scrollpane-knob-vertical-c: { name: scrollpane-knob-vertical color: color } scrollpane-vertical-c: { name: scrollpane-vertical color: color } slider-bar-horizontal-c: { name: slider-bar-horizontal color: color } slider-bar-vertical-c: { name: slider-bar-vertical color: color } selection: { name: white color: selection } } com.badlogic.gdx.scenes.scene2d.ui.Button$ButtonStyle: { default: { up: button-c down: button-pressed-over-c over: button-over-c } toggle: { up: button-c down: button-pressed-c over: button-over-c checked: button-pressed-c checkedOver: button-pressed-over-c } minimize: { up: button-minimize-c down: button-minimize-pressed-c over: button-minimize-over-c } maximize: { up: button-maximize-c down: button-maximize-pressed-c over: button-maximize-over-c } close: { up: button-close-c down: button-close-pressed-c over: button-close-over-c } } com.badlogic.gdx.scenes.scene2d.ui.CheckBox$CheckBoxStyle: { default: { checkboxOn: checkbox-pressed-c checkboxOff: checkbox-c checkboxOver: checkbox-over-c font: font fontColor: color } radio: { checkboxOn: radio-pressed-c checkboxOff: radio-c checkboxOver: radio-over-c font: font fontColor: color } } com.badlogic.gdx.scenes.scene2d.ui.ImageButton$ImageButtonStyle: { default: { up: button-c down: button-pressed-over-c over: button-over-c } toggle: { up: button-c down: button-pressed-c over: button-over-c checked: button-pressed-c checkedOver: button-pressed-over-c } } com.badlogic.gdx.scenes.scene2d.ui.ImageTextButton$ImageTextButtonStyle: { default: { font: font up: button-c down: button-pressed-over-c over: button-over-c } toggle: { font: font up: button-c down: button-pressed-c over: button-over-c checked: button-pressed-c checkedOver: button-pressed-over-c } radio: { imageUp: radio-c imageDown: radio-pressed-c imageOver: radio-over-c imageChecked: radio-pressed-c imageCheckedOver: radio-pressed-over-c font: font } checkbox: { imageUp: checkbox-c imageDown: checkbox-pressed-c imageOver: checkbox-over-c imageChecked: checkbox-pressed-c imageCheckedOver: checkbox-pressed-over-c font: font } } com.badlogic.gdx.scenes.scene2d.ui.Label$LabelStyle: { default: { font: font fontColor: color } } com.badlogic.gdx.scenes.scene2d.ui.List$ListStyle: { default: { font: font fontColorSelected: color fontColorUnselected: color selection: color background: list-c } } com.badlogic.gdx.scenes.scene2d.ui.ProgressBar$ProgressBarStyle: { default-horizontal: { background: progressbar-horizontal-c knobBefore: progressbar-knob-horizontal-c } default-vertical: { background: progressbar-vertical-c knobBefore: progressbar-knob-vertical-c } tiled: { background: progressbar-horizontal-c knobBefore: progressbar-tiled } tiled-big: { background: progressbar-big-c knobBefore: progressbar-knob-big } } com.badlogic.gdx.scenes.scene2d.ui.ScrollPane$ScrollPaneStyle: { default: { hScroll: scrollpane-horizontal-c hScrollKnob: scrollpane-knob-horizontal-c vScroll: scrollpane-vertical-c vScrollKnob: scrollpane-knob-vertical-c } } com.badlogic.gdx.scenes.scene2d.ui.SelectBox$SelectBoxStyle: { default: { font: font fontColor: color background: selectbox-c scrollStyle: default listStyle: default backgroundOver: selectbox-over-c backgroundOpen: selectbox-pressed-c } } com.badlogic.gdx.scenes.scene2d.ui.Slider$SliderStyle: { default-horizontal: { knobOver: slider-knob-over-horizontal-c knobDown: slider-knob-pressed-horizontal-c background: slider-horizontal knob: slider-knob-horizontal-c knobBefore: slider-bar-horizontal-c } default-vertical: { knobOver: slider-knob-over-vertical-c knobDown: slider-knob-pressed-vertical-c background: slider-vertical-c knob: slider-knob-vertical-c knobBefore: slider-bar-vertical-c } tick: { knobOver: slider-knob-over-horizontal-c knobDown: slider-knob-pressed-horizontal-c background: slider-tick knob: slider-knob-horizontal-c } } com.badlogic.gdx.scenes.scene2d.ui.SplitPane$SplitPaneStyle: { default-horizontal: { handle: splitpane-horizontal-c } default-vertical: { handle: splitpane-vertical-c } } com.badlogic.gdx.scenes.scene2d.ui.TextButton$TextButtonStyle: { default: { font: font fontColor: color up: button-c down: button-pressed-over-c over: button-over-c } toggle: { font: font fontColor: color up: button-c down: button-pressed-c over: button-over-c checked: button-pressed-c checkedOver: button-pressed-over-c } arcade: { font: font up: button-arcade-c down: button-arcade-pressed-c } } com.badlogic.gdx.scenes.scene2d.ui.TextField$TextFieldStyle: { default: { font: font fontColor: color background: textfield-c cursor: cursor-c selection: selection } } com.badlogic.gdx.scenes.scene2d.ui.TextTooltip$TextTooltipStyle: { default: { label: default background: tooltip-c } } com.badlogic.gdx.scenes.scene2d.ui.Touchpad$TouchpadStyle: { default: { background: touchpad-c knob: touchpad-knob-c } } com.badlogic.gdx.scenes.scene2d.ui.Tree$TreeStyle: { default: { plus: tree-plus-c minus: tree-minus-c } } com.badlogic.gdx.scenes.scene2d.ui.Window$WindowStyle: { default: { background: window-c titleFont: font titleFontColor: color } main: { background: window-main-c titleFont: font titleFontColor: color } } }