Update socket documentation
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@@ -5,7 +5,7 @@
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/**
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* Network programming.
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*
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* Copyright: Eugene Wissner 2016-2017.
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* Copyright: Eugene Wissner 2016-2018.
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* License: $(LINK2 https://www.mozilla.org/en-US/MPL/2.0/,
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* Mozilla Public License, v. 2.0).
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* Authors: $(LINK2 mailto:info@caraus.de, Eugene Wissner)
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@@ -5,7 +5,43 @@
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/**
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* Low-level socket programming.
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*
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* Copyright: Eugene Wissner 2016-2017.
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* Current API supports only server-side TCP communication.
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*
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* Here is an example of a cross-platform blocking server:
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*
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* ---
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* import std.stdio;
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* import tanya.memory;
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* import tanya.network;
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*
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* void main()
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* {
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* auto socket = defaultAllocator.make!StreamSocket(AddressFamily.inet);
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* auto address = defaultAllocator.make!InternetAddress("127.0.0.1",
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* cast(ushort) 8192);
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*
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* socket.setOption(SocketOptionLevel.SOCKET, SocketOption.REUSEADDR, true);
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* socket.blocking = true;
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* socket.bind(address);
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* socket.listen(5);
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*
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* auto client = socket.accept();
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* client.send(cast(const(ubyte)[]) "Test\n");
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*
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* ubyte[100] buf;
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* auto response = client.receive(buf[]);
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*
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* writeln(cast(const(char)[]) buf[0 .. response]);
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*
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* defaultAllocator.dispose(client);
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* defaultAllocator.dispose(socket);
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* }
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* ---
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*
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* For an example of an asynchronous server refer to the documentation of the
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* $(D_PSYMBOL tanya.async.loop) module.
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*
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* Copyright: Eugene Wissner 2016-2018.
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* License: $(LINK2 https://www.mozilla.org/en-US/MPL/2.0/,
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* Mozilla Public License, v. 2.0).
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* Authors: $(LINK2 mailto:info@caraus.de, Eugene Wissner)
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