Use HashArray as internal storage
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@ -112,10 +112,11 @@ if (is(typeof(hasher(Key.init)) == size_t))
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/// ditto
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/// ditto
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alias ConstRange = .Range!(const HashTable);*/
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alias ConstRange = .Range!(const HashTable);*/
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private Array!(Bucket!(Key, Value)) buckets;
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private HashArray!(hasher, Key, Value) data;
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private size_t length_;
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private size_t length_;
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private alias Buckets = typeof(this.data).Buckets;
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/**
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/**
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* Constructs a new hash table.
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* Constructs a new hash table.
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*
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*
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@ -132,7 +133,7 @@ if (is(typeof(hasher(Key.init)) == size_t))
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}
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}
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do
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do
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{
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{
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this.buckets = typeof(this.buckets)(size, allocator);
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this.data = typeof(this.data)(Buckets(size, allocator));
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}
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}
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/// ditto
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/// ditto
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@ -143,7 +144,7 @@ if (is(typeof(hasher(Key.init)) == size_t))
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}
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}
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do
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do
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{
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{
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this.buckets = typeof(this.buckets)(allocator);
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this.data = typeof(this.data)(Buckets(allocator));
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}
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}
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/**
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/**
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@ -171,7 +172,7 @@ if (is(typeof(hasher(Key.init)) == size_t))
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*/
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*/
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void clear()
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void clear()
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{
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{
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this.buckets.clear();
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this.data.array.clear();
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this.length_ = 0;
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this.length_ = 0;
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}
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}
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@ -187,9 +188,26 @@ if (is(typeof(hasher(Key.init)) == size_t))
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}
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}
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do
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do
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{
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{
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return this.buckets.allocator;
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return this.data.array.allocator;
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}
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}
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/**
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* Maximum amount of elements this $(D_PSYMBOL Set) can hold without
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* resizing and rehashing. Note that it doesn't mean that the
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* $(D_PSYMBOL Set) will hold $(I exactly) $(D_PSYMBOL capacity) elements.
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* $(D_PSYMBOL capacity) tells the size of the container under a best-case
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* distribution of elements.
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*
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* Returns: $(D_PSYMBOL Set) capacity.
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*/
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@property size_t capacity() const
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{
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return this.data.capacity;
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}
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/// The maximum number of buckets the container can have.
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enum size_t maxBucketCount = primes[$ - 1];
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/**
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/**
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* Inserts a new value at $(D_PARAM key) or reassigns the element if
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* Inserts a new value at $(D_PARAM key) or reassigns the element if
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* $(D_PARAM key) already exists in the hash table.
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* $(D_PARAM key) already exists in the hash table.
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@ -202,26 +220,14 @@ if (is(typeof(hasher(Key.init)) == size_t))
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*/
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*/
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ref Value opIndexAssign(Value value, Key key)
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ref Value opIndexAssign(Value value, Key key)
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{
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{
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const code = locateBucket(this.buckets, hasher(key));
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auto e = ((ref v) @trusted => &this.data.insert(v))(key);
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if (e.status != BucketStatus.used)
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foreach (ref e; this.buckets[code .. $])
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{
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{
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if (e == key)
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e.key = key;
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{
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++this.length_;
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return e.value = value;
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}
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else if (e.status != BucketStatus.used) // Insert the value.
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{
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++this.length_;
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e.key = key;
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e.value = value;
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return e.value;
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}
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}
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}
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++this.length_;
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e.value = value;
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this.buckets.length = this.buckets.length + 1;
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return e.value;
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this.buckets[$ - 1] = Bucket!(Key, Value)(key, value);
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return this.buckets[$ - 1].value;
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}
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}
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/**
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/**
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@ -236,9 +242,9 @@ if (is(typeof(hasher(Key.init)) == size_t))
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*/
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*/
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ref Value opIndex(Key key)
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ref Value opIndex(Key key)
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{
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{
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const code = locateBucket(this.buckets, hasher(key));
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const code = this.data.locateBucket(key);
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for (auto range = this.buckets[code .. $]; !range.empty; range.popFront())
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for (auto range = this.data.array[code .. $]; !range.empty; range.popFront())
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{
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{
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if (key == range.front.key)
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if (key == range.front.key)
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{
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{
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@ -263,9 +269,9 @@ if (is(typeof(hasher(Key.init)) == size_t))
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*/
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*/
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size_t remove(Key key)
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size_t remove(Key key)
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{
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{
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const code = locateBucket(this.buckets, hasher(key));
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const code = this.data.locateBucket(key);
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for (auto range = this.buckets[code .. $]; !range.empty; range.popFront())
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for (auto range = this.data.array[code .. $]; !range.empty; range.popFront())
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{
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{
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if (key == range.front.key)
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if (key == range.front.key)
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{
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{
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@ -288,9 +294,9 @@ if (is(typeof(hasher(Key.init)) == size_t))
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*/
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*/
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bool opBinaryRight(string op : "in")(Key key)
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bool opBinaryRight(string op : "in")(Key key)
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{
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{
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const code = locateBucket(this.buckets, hasher(key));
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const code = this.data.locateBucket(key);
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foreach (ref const e; this.buckets[code .. $])
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foreach (ref const e; this.data.array[code .. $])
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{
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{
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if (key == e.key)
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if (key == e.key)
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{
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{
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@ -299,6 +305,34 @@ if (is(typeof(hasher(Key.init)) == size_t))
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}
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}
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return false;
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return false;
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}
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}
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/**
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* Sets the number of buckets in the container to at least $(D_PARAM n)
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* and rearranges all the elements according to their hash values.
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*
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* If $(D_PARAM n) is greater than the current $(D_PSYMBOL capacity)
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* and lower than or equal to $(D_PSYMBOL maxBucketCount), a rehash is
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* forced.
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*
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* If $(D_PARAM n) is greater than $(D_PSYMBOL maxBucketCount),
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* $(D_PSYMBOL maxBucketCount) is used instead as a new number of buckets.
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*
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* If $(D_PARAM n) is equal to the current $(D_PSYMBOL capacity), rehashing
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* is forced without resizing the container.
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*
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* If $(D_PARAM n) is lower than the current $(D_PSYMBOL capacity), the
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* function may have no effect.
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*
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* Rehashing is automatically performed whenever the container needs space
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* to insert new elements.
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*
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* Params:
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* n = Minimum number of buckets.
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*/
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void rehash(size_t n)
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{
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this.data.rehash(n);
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}
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}
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}
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@nogc nothrow pure @safe unittest
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@nogc nothrow pure @safe unittest
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